Designing user experience for mobile game-based learning

Mobile game-based learning (mGBL) is a game played on any handheld devices such as mobile phones. Although many game methodologies have been introduced, studies show that customized phases and steps to develop games for learning in mobile environment are substantially required.Therefore, this study...

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Main Authors: Shiratuddin, Norshuhada, Zaibon, Syamsul Bahrin
Format: Conference or Workshop Item
Language:English
Published: 2011
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Online Access:http://repo.uum.edu.my/15119/1/06150543.pdf
http://repo.uum.edu.my/15119/
http://doi.org/10.1109/iUSEr.2011.6150543
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spelling my.uum.repo.151192015-08-11T04:02:27Z http://repo.uum.edu.my/15119/ Designing user experience for mobile game-based learning Shiratuddin, Norshuhada Zaibon, Syamsul Bahrin QA76 Computer software Mobile game-based learning (mGBL) is a game played on any handheld devices such as mobile phones. Although many game methodologies have been introduced, studies show that customized phases and steps to develop games for learning in mobile environment are substantially required.Therefore, this study addresses this gap by proposing a mGBL Engineering Model based on a number of game and learning theoretical and developmental foundations.In particular, the study identified the key steps of development methodology to be considered in developing mGBL applications which consist of phases, components, steps and deliverables.In verifying the proposed model, a mGBL was developed following the phases suggested in the model.User experience designs such as mGBL interactions design, learning model, game flows, and interface design were further discussed in this paper. Subsequently, the findings indicate that the proposed mGBL Engineering Model exhibits useful development indicators for mGBL application and user experience, and is indeed a theoretical and practical contribution of the study. 2011 Conference or Workshop Item PeerReviewed application/pdf en http://repo.uum.edu.my/15119/1/06150543.pdf Shiratuddin, Norshuhada and Zaibon, Syamsul Bahrin (2011) Designing user experience for mobile game-based learning. In: International Conference on User Science and Engineering (i-USEr), Nov. 29 2011-Dec. 1 2011, Shah Alam, Selangor. http://doi.org/10.1109/iUSEr.2011.6150543 doi:10.1109/iUSEr.2011.6150543
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Institutionali Repository
url_provider http://repo.uum.edu.my/
language English
topic QA76 Computer software
spellingShingle QA76 Computer software
Shiratuddin, Norshuhada
Zaibon, Syamsul Bahrin
Designing user experience for mobile game-based learning
description Mobile game-based learning (mGBL) is a game played on any handheld devices such as mobile phones. Although many game methodologies have been introduced, studies show that customized phases and steps to develop games for learning in mobile environment are substantially required.Therefore, this study addresses this gap by proposing a mGBL Engineering Model based on a number of game and learning theoretical and developmental foundations.In particular, the study identified the key steps of development methodology to be considered in developing mGBL applications which consist of phases, components, steps and deliverables.In verifying the proposed model, a mGBL was developed following the phases suggested in the model.User experience designs such as mGBL interactions design, learning model, game flows, and interface design were further discussed in this paper. Subsequently, the findings indicate that the proposed mGBL Engineering Model exhibits useful development indicators for mGBL application and user experience, and is indeed a theoretical and practical contribution of the study.
format Conference or Workshop Item
author Shiratuddin, Norshuhada
Zaibon, Syamsul Bahrin
author_facet Shiratuddin, Norshuhada
Zaibon, Syamsul Bahrin
author_sort Shiratuddin, Norshuhada
title Designing user experience for mobile game-based learning
title_short Designing user experience for mobile game-based learning
title_full Designing user experience for mobile game-based learning
title_fullStr Designing user experience for mobile game-based learning
title_full_unstemmed Designing user experience for mobile game-based learning
title_sort designing user experience for mobile game-based learning
publishDate 2011
url http://repo.uum.edu.my/15119/1/06150543.pdf
http://repo.uum.edu.my/15119/
http://doi.org/10.1109/iUSEr.2011.6150543
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score 13.209306