Politeknik Kota Bharu (PKB) E-Brochure : A VR Approach

The purpose of this research is to develop an electronic brochure (e-brochure) for Politeknik Kota Bharu (PKB) using Virtual Reality (VR) approach. The development of the application involves two VR technologies. The first is the development of PKB e-brochure using Panorama VR technology. The resea...

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Bibliographic Details
Main Author: Hasni, Mahmood
Format: Thesis
Language:English
English
Published: 2002
Subjects:
Online Access:http://etd.uum.edu.my/515/1/HASNI_MAHMOOD.pdf
http://etd.uum.edu.my/515/2/HASNI_MAHMOOD.pdf
http://etd.uum.edu.my/515/
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Summary:The purpose of this research is to develop an electronic brochure (e-brochure) for Politeknik Kota Bharu (PKB) using Virtual Reality (VR) approach. The development of the application involves two VR technologies. The first is the development of PKB e-brochure using Panorama VR technology. The research uses QuickTime Virtual Reality (QTVR), a photography-based VR that enables a user to explore panoramic spaces and examine objects by rotating them to any viewpoint using a computer mouse. The authoring software like Ulead COOL 360 was used to stitch the images, VR Worx 2.0 to link hotspots, Macromedia Flash 5.0 to create animations and Macromedia Director 8.0 to compile the movies, texts, images, sound and animations into a single file. Then followed by the second phase, which is the development of PKB Computer Lab using Half-Life Game Engine technology. The QuArK map editor was used to create the model, applying the textures and compiling the map. The result has shown that a good VR application could be developed at a lower cost desktop computer system with a realistic representation.