3D Visualization of CPU Components : A Desktop VR Application

There has been a steady increase in the potential for virtual reality techniques such as Dekstop VR and three dimensional (3D) visualization for many education applications. With the development of computer-aided design systems, it has become possible to supplement or replace physical models with di...

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Main Author: Suzana, Zambri
Format: Thesis
Language:English
English
Published: 2003
Subjects:
Online Access:http://etd.uum.edu.my/1151/1/SUZANA_BT._ZAMBRI.pdf
http://etd.uum.edu.my/1151/2/1.SUZANA_BT._ZAMBRI.pdf
http://etd.uum.edu.my/1151/
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spelling my.uum.etd.11512013-07-24T12:10:39Z http://etd.uum.edu.my/1151/ 3D Visualization of CPU Components : A Desktop VR Application Suzana, Zambri QA71-90 Instruments and machines QA76 Computer software There has been a steady increase in the potential for virtual reality techniques such as Dekstop VR and three dimensional (3D) visualization for many education applications. With the development of computer-aided design systems, it has become possible to supplement or replace physical models with digital models. Currently, it is difficult to provide hands-on practical that are important for many of the technical-based subjects. The objective of this project is to introduce the concept of Desktop VR and to investigate the potential of using AutoCAD2000, 3DStudio MAX R3 and Cortona 3D Studio Max in three dimensional visualisation effects. This project will develop a Desktop VR application. A three dimensional modeling of Central Processing Unit (CPU) components is developed as a mean to educate people on CPU components. The methodology used in developing the three dimensional visualization model is System Development Life Cycle (SDLC). From this project, it is found that the three dimensional visualization of CPU can stimulate a person’s curiosity. The features of the software(s) that are being used in this project are identified. The three dimensional visualization which been. modeled and drawn will allow students to understand the technical method of CPU assembly. It is hoped form this project, VR technology can be associated with education field in future. 2003-06-08 Thesis NonPeerReviewed application/pdf en http://etd.uum.edu.my/1151/1/SUZANA_BT._ZAMBRI.pdf application/pdf en http://etd.uum.edu.my/1151/2/1.SUZANA_BT._ZAMBRI.pdf Suzana, Zambri (2003) 3D Visualization of CPU Components : A Desktop VR Application. Masters thesis, Universiti Utara Malaysia.
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Electronic Theses
url_provider http://etd.uum.edu.my/
language English
English
topic QA71-90 Instruments and machines
QA76 Computer software
spellingShingle QA71-90 Instruments and machines
QA76 Computer software
Suzana, Zambri
3D Visualization of CPU Components : A Desktop VR Application
description There has been a steady increase in the potential for virtual reality techniques such as Dekstop VR and three dimensional (3D) visualization for many education applications. With the development of computer-aided design systems, it has become possible to supplement or replace physical models with digital models. Currently, it is difficult to provide hands-on practical that are important for many of the technical-based subjects. The objective of this project is to introduce the concept of Desktop VR and to investigate the potential of using AutoCAD2000, 3DStudio MAX R3 and Cortona 3D Studio Max in three dimensional visualisation effects. This project will develop a Desktop VR application. A three dimensional modeling of Central Processing Unit (CPU) components is developed as a mean to educate people on CPU components. The methodology used in developing the three dimensional visualization model is System Development Life Cycle (SDLC). From this project, it is found that the three dimensional visualization of CPU can stimulate a person’s curiosity. The features of the software(s) that are being used in this project are identified. The three dimensional visualization which been. modeled and drawn will allow students to understand the technical method of CPU assembly. It is hoped form this project, VR technology can be associated with education field in future.
format Thesis
author Suzana, Zambri
author_facet Suzana, Zambri
author_sort Suzana, Zambri
title 3D Visualization of CPU Components : A Desktop VR Application
title_short 3D Visualization of CPU Components : A Desktop VR Application
title_full 3D Visualization of CPU Components : A Desktop VR Application
title_fullStr 3D Visualization of CPU Components : A Desktop VR Application
title_full_unstemmed 3D Visualization of CPU Components : A Desktop VR Application
title_sort 3d visualization of cpu components : a desktop vr application
publishDate 2003
url http://etd.uum.edu.my/1151/1/SUZANA_BT._ZAMBRI.pdf
http://etd.uum.edu.my/1151/2/1.SUZANA_BT._ZAMBRI.pdf
http://etd.uum.edu.my/1151/
_version_ 1644276367687155712
score 13.211869