Resource Minimization in a Real-time Depth-map Processing System on FPGA
Depth-map algorithm allows camera system to estimate depth. It is a computational intensive algorithm, but can be implemented with high speed on hardware due to the parallelism property. When depth-map algorithm is implemented on FPGA, resource consumption is one of the issues. The problem is normal...
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Main Authors: | , , , |
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Format: | Conference or Workshop Item |
Published: |
2011
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Subjects: | |
Online Access: | http://eprints.utp.edu.my/6920/1/Conference%20Paper_Tencon23Aug11.doc http://eprints.utp.edu.my/6920/ |
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