Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework

Game-based learning or educational games has a constantly positive impact on learners while offering a variety of knowledge presentations and providing multiple opportunities to be applied during learning process. The development of an effective educational game has been a challenge for game develop...

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Main Authors: Ahmad, M., Rahim, L.A., Arshad, N.I.
Format: Conference or Workshop Item
Published: Institute of Electrical and Electronics Engineers Inc. 2015
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-84961683220&doi=10.1109%2fICITCS.2015.7293033&partnerID=40&md5=03e94bac45af12766e6a3eb5196a12d3
http://eprints.utp.edu.my/31641/
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spelling my.utp.eprints.316412022-03-26T03:24:47Z Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework Ahmad, M. Rahim, L.A. Arshad, N.I. Game-based learning or educational games has a constantly positive impact on learners while offering a variety of knowledge presentations and providing multiple opportunities to be applied during learning process. The development of an effective educational game has been a challenge for game developers to understand the depth and relationships between game play (rules and regulations), game environment, learning theories, and subject-matter (subject content, learners, teachers) embedded in the educational game. Thus, the authors have proposed a multi-domain framework with extracted implicit vaguely supported relationships through a systematic literature review. These relationships are verified through qualitative interviews with eight (8) game-based learning experts to validate the relationships. This paper presents seven (7) implicit relationships based on game play domain and discusses their relevancy with game environment, learning theories, and subject-matter by applying interpretive hermeneutic approach of qualitative study. Consequently, this paper concludes seven (7) explicit relationships in perspective of game play for game developers to reflect on during the development process of educational games. © 2015 IEEE. Institute of Electrical and Electronics Engineers Inc. 2015 Conference or Workshop Item NonPeerReviewed https://www.scopus.com/inward/record.uri?eid=2-s2.0-84961683220&doi=10.1109%2fICITCS.2015.7293033&partnerID=40&md5=03e94bac45af12766e6a3eb5196a12d3 Ahmad, M. and Rahim, L.A. and Arshad, N.I. (2015) Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework. In: UNSPECIFIED. http://eprints.utp.edu.my/31641/
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Institutional Repository
url_provider http://eprints.utp.edu.my/
description Game-based learning or educational games has a constantly positive impact on learners while offering a variety of knowledge presentations and providing multiple opportunities to be applied during learning process. The development of an effective educational game has been a challenge for game developers to understand the depth and relationships between game play (rules and regulations), game environment, learning theories, and subject-matter (subject content, learners, teachers) embedded in the educational game. Thus, the authors have proposed a multi-domain framework with extracted implicit vaguely supported relationships through a systematic literature review. These relationships are verified through qualitative interviews with eight (8) game-based learning experts to validate the relationships. This paper presents seven (7) implicit relationships based on game play domain and discusses their relevancy with game environment, learning theories, and subject-matter by applying interpretive hermeneutic approach of qualitative study. Consequently, this paper concludes seven (7) explicit relationships in perspective of game play for game developers to reflect on during the development process of educational games. © 2015 IEEE.
format Conference or Workshop Item
author Ahmad, M.
Rahim, L.A.
Arshad, N.I.
spellingShingle Ahmad, M.
Rahim, L.A.
Arshad, N.I.
Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework
author_facet Ahmad, M.
Rahim, L.A.
Arshad, N.I.
author_sort Ahmad, M.
title Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework
title_short Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework
title_full Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework
title_fullStr Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework
title_full_unstemmed Understanding game play domain: An interpretive approach towards modelling educational games with multi-domain framework
title_sort understanding game play domain: an interpretive approach towards modelling educational games with multi-domain framework
publisher Institute of Electrical and Electronics Engineers Inc.
publishDate 2015
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-84961683220&doi=10.1109%2fICITCS.2015.7293033&partnerID=40&md5=03e94bac45af12766e6a3eb5196a12d3
http://eprints.utp.edu.my/31641/
_version_ 1738657276006236160
score 13.160551