Framework for real time cloud rendering

Computer Graphics (CG) is a key technology for producing visual contents. Currently computer generated imagery techniques are being developed and applied, particularly in the field of virtual reality applications, film production, training and flight simulators, to provide total composition of reali...

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Main Authors: Rana, Muhammad Azam, Sunar, Mohd. Shahrizal, Nor Hayat, Mohd. Norikhwan
Format: Book Section
Language:English
Published: ACTA PRESS 2004
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Online Access:http://eprints.utm.my/id/eprint/9811/1/MuhammadAzamRana2004_Framework_for_Real_Time_Cloud_Rendering.pdf
http://eprints.utm.my/id/eprint/9811/
http://doi.ieeecomputersociety.org/10.1109/CGIV.2004.1323961
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spelling my.utm.98112011-03-08T00:08:25Z http://eprints.utm.my/id/eprint/9811/ Framework for real time cloud rendering Rana, Muhammad Azam Sunar, Mohd. Shahrizal Nor Hayat, Mohd. Norikhwan QA75 Electronic computers. Computer science Computer Graphics (CG) is a key technology for producing visual contents. Currently computer generated imagery techniques are being developed and applied, particularly in the field of virtual reality applications, film production, training and flight simulators, to provide total composition of realistic computer graphic images. Clouds are an integral feature of the sky without them synthetic outdoor scenes seems unrealistic. Modeling and animating clouds is a difficult task. Most systems are difficult to use, as they require adjustment of numerous, complex parameters, and are non-interactive. This paper presents an intuitive, interactive system to artistically model, animate, and render visually convincing clouds using modern graphics hardware. A high-level interface models clouds through the visual use of cubes. Clouds are rendered as textured billboards by making use of hardware accelerated API - OpenGL. The resulting interactive design and rendering system produces perceptually convincing cloud models that can be used in any interactive system. ACTA PRESS 2004-07-26 Book Section PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/9811/1/MuhammadAzamRana2004_Framework_for_Real_Time_Cloud_Rendering.pdf Rana, Muhammad Azam and Sunar, Mohd. Shahrizal and Nor Hayat, Mohd. Norikhwan (2004) Framework for real time cloud rendering. In: Proceedings International Conference On Computer Graphics, Imaging And Visualization. ACTA PRESS, USA, pp. 56-61. ISBN International Conference on Computer Graphics Imaging and Visualization http://doi.ieeecomputersociety.org/10.1109/CGIV.2004.1323961 10.1109/CGIV.2004.1323961
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Rana, Muhammad Azam
Sunar, Mohd. Shahrizal
Nor Hayat, Mohd. Norikhwan
Framework for real time cloud rendering
description Computer Graphics (CG) is a key technology for producing visual contents. Currently computer generated imagery techniques are being developed and applied, particularly in the field of virtual reality applications, film production, training and flight simulators, to provide total composition of realistic computer graphic images. Clouds are an integral feature of the sky without them synthetic outdoor scenes seems unrealistic. Modeling and animating clouds is a difficult task. Most systems are difficult to use, as they require adjustment of numerous, complex parameters, and are non-interactive. This paper presents an intuitive, interactive system to artistically model, animate, and render visually convincing clouds using modern graphics hardware. A high-level interface models clouds through the visual use of cubes. Clouds are rendered as textured billboards by making use of hardware accelerated API - OpenGL. The resulting interactive design and rendering system produces perceptually convincing cloud models that can be used in any interactive system.
format Book Section
author Rana, Muhammad Azam
Sunar, Mohd. Shahrizal
Nor Hayat, Mohd. Norikhwan
author_facet Rana, Muhammad Azam
Sunar, Mohd. Shahrizal
Nor Hayat, Mohd. Norikhwan
author_sort Rana, Muhammad Azam
title Framework for real time cloud rendering
title_short Framework for real time cloud rendering
title_full Framework for real time cloud rendering
title_fullStr Framework for real time cloud rendering
title_full_unstemmed Framework for real time cloud rendering
title_sort framework for real time cloud rendering
publisher ACTA PRESS
publishDate 2004
url http://eprints.utm.my/id/eprint/9811/1/MuhammadAzamRana2004_Framework_for_Real_Time_Cloud_Rendering.pdf
http://eprints.utm.my/id/eprint/9811/
http://doi.ieeecomputersociety.org/10.1109/CGIV.2004.1323961
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score 13.187209