Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition

Mobile learning (or m-learning) is the ability to learn anywhere and at any time using a portable electronic device. Mobile technologies gradually integrate into learnedness. Mobile devices and apps are changing the way learners acquires English. This study aims to develop a mobile Apps based on the...

Full description

Saved in:
Bibliographic Details
Main Authors: Arumugam, Rooban, Md. Noor, Norah
Format: Article
Language:English
Published: International Association of Online Engineering 2021
Subjects:
Online Access:http://eprints.utm.my/id/eprint/96400/1/NorahMdNoor2021_MobileAppsBasedonKellerPersonalizedSystem.pdf
http://eprints.utm.my/id/eprint/96400/
http://dx.doi.org/10.3991/ijim.v15i23.27227
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.utm.96400
record_format eprints
spelling my.utm.964002022-07-18T11:04:43Z http://eprints.utm.my/id/eprint/96400/ Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition Arumugam, Rooban Md. Noor, Norah H Social Sciences (General) Mobile learning (or m-learning) is the ability to learn anywhere and at any time using a portable electronic device. Mobile technologies gradually integrate into learnedness. Mobile devices and apps are changing the way learners acquires English. This study aims to develop a mobile Apps based on the Keller Plan Personalized system of instruction (PSI) theory called JuJu English Vocabulary to improve learners’ vocabulary acquisition. The mobile Apps was developed using ADDIE instructional design model. The developed Apps was investigated using a quasi-experimental research design among 60 students separated into two(2) groups: control and experimental groups. Data were analysed using SPSS software. The outcome shows a significant difference between Post-test experimental (using the mobile app) and the control group (traditional learning). This Mobile Apps design allows personalised growth among the experimental group of students in terms of their vocabulary acquisition. The design mimicking a game strategy did help increase their interest to enjoy the learning process. International Association of Online Engineering 2021 Article PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/96400/1/NorahMdNoor2021_MobileAppsBasedonKellerPersonalizedSystem.pdf Arumugam, Rooban and Md. Noor, Norah (2021) Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition. International Journal of Interactive Mobile Technologies, 15 (23). pp. 4-17. ISSN 1865-7923 http://dx.doi.org/10.3991/ijim.v15i23.27227
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic H Social Sciences (General)
spellingShingle H Social Sciences (General)
Arumugam, Rooban
Md. Noor, Norah
Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition
description Mobile learning (or m-learning) is the ability to learn anywhere and at any time using a portable electronic device. Mobile technologies gradually integrate into learnedness. Mobile devices and apps are changing the way learners acquires English. This study aims to develop a mobile Apps based on the Keller Plan Personalized system of instruction (PSI) theory called JuJu English Vocabulary to improve learners’ vocabulary acquisition. The mobile Apps was developed using ADDIE instructional design model. The developed Apps was investigated using a quasi-experimental research design among 60 students separated into two(2) groups: control and experimental groups. Data were analysed using SPSS software. The outcome shows a significant difference between Post-test experimental (using the mobile app) and the control group (traditional learning). This Mobile Apps design allows personalised growth among the experimental group of students in terms of their vocabulary acquisition. The design mimicking a game strategy did help increase their interest to enjoy the learning process.
format Article
author Arumugam, Rooban
Md. Noor, Norah
author_facet Arumugam, Rooban
Md. Noor, Norah
author_sort Arumugam, Rooban
title Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition
title_short Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition
title_full Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition
title_fullStr Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition
title_full_unstemmed Mobile apps based on keller personalized system of instruction to promote English vocabulary acquisition
title_sort mobile apps based on keller personalized system of instruction to promote english vocabulary acquisition
publisher International Association of Online Engineering
publishDate 2021
url http://eprints.utm.my/id/eprint/96400/1/NorahMdNoor2021_MobileAppsBasedonKellerPersonalizedSystem.pdf
http://eprints.utm.my/id/eprint/96400/
http://dx.doi.org/10.3991/ijim.v15i23.27227
_version_ 1739828074216685568
score 13.160551