Re-exploration of ε-greedy in deep reinforcement learning
This paper presents re-exploration as a method for improving the existing method for balancing the exploration/exploitation problem integral to reinforcement learning. The proposed method uses a ε-greedy method called “decreasing epsilon,” which reiterate the method after a certain period of episode...
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my.utm.961742022-07-04T07:57:36Z http://eprints.utm.my/id/eprint/96174/ Re-exploration of ε-greedy in deep reinforcement learning Muhamad Amin, Muhamad Ridzuan Radin Othman, Mohd. Fauzi L Education (General) TA Engineering (General). Civil engineering (General) This paper presents re-exploration as a method for improving the existing method for balancing the exploration/exploitation problem integral to reinforcement learning. The proposed method uses a ε-greedy method called “decreasing epsilon,” which reiterate the method after a certain period of episodes in the middle of the learning. The experiment was conducted using Turtlebot3 simulation under the Robot Operating System (ROS) environment. The evaluation involved comparing the existing method, which is pure exploitation (totally greedy), conventional ε-greedy method and proposed method, which is decreasing-epsilon with the re-exploration method. The preliminary results indicate that applying re-exploration method is easier to implement and yet able to improve the reward obtained with in shorter time (episode) compared to the conventional method. 2021 Conference or Workshop Item PeerReviewed Muhamad Amin, Muhamad Ridzuan Radin and Othman, Mohd. Fauzi (2021) Re-exploration of ε-greedy in deep reinforcement learning. In: 8th International Conference on Robot Intelligence Technology and Applications, RiTA 2020, 11 December 2020 - 13 December 2020, Virtual, Online. http://dx.doi.org/10.1007/978-981-16-4803-8_27 |
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L Education (General) TA Engineering (General). Civil engineering (General) Muhamad Amin, Muhamad Ridzuan Radin Othman, Mohd. Fauzi Re-exploration of ε-greedy in deep reinforcement learning |
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This paper presents re-exploration as a method for improving the existing method for balancing the exploration/exploitation problem integral to reinforcement learning. The proposed method uses a ε-greedy method called “decreasing epsilon,” which reiterate the method after a certain period of episodes in the middle of the learning. The experiment was conducted using Turtlebot3 simulation under the Robot Operating System (ROS) environment. The evaluation involved comparing the existing method, which is pure exploitation (totally greedy), conventional ε-greedy method and proposed method, which is decreasing-epsilon with the re-exploration method. The preliminary results indicate that applying re-exploration method is easier to implement and yet able to improve the reward obtained with in shorter time (episode) compared to the conventional method. |
format |
Conference or Workshop Item |
author |
Muhamad Amin, Muhamad Ridzuan Radin Othman, Mohd. Fauzi |
author_facet |
Muhamad Amin, Muhamad Ridzuan Radin Othman, Mohd. Fauzi |
author_sort |
Muhamad Amin, Muhamad Ridzuan Radin |
title |
Re-exploration of ε-greedy in deep reinforcement learning |
title_short |
Re-exploration of ε-greedy in deep reinforcement learning |
title_full |
Re-exploration of ε-greedy in deep reinforcement learning |
title_fullStr |
Re-exploration of ε-greedy in deep reinforcement learning |
title_full_unstemmed |
Re-exploration of ε-greedy in deep reinforcement learning |
title_sort |
re-exploration of ε-greedy in deep reinforcement learning |
publishDate |
2021 |
url |
http://eprints.utm.my/id/eprint/96174/ http://dx.doi.org/10.1007/978-981-16-4803-8_27 |
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1738510333221273600 |
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13.160551 |