Design and development of learning mathematics game for primary school using handheld augmented reality

The traditional learning methods have some drawbacks and limitation such as restricted learning space, high cost, and lack of student engagement. In the era of digitalization, traditional education starts to transform into a more dynamic and modern education with the influence of the 21st-century le...

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Main Authors: Song, E., Suaib, N. M., Sihes, A. J., Alwee, R., Mohd. Yunos, Z.
Format: Conference or Workshop Item
Language:English
Published: 2020
Subjects:
Online Access:http://eprints.utm.my/id/eprint/92170/1/ESong2020_DesignAndDevelopmentOfLearningMathematicsGame.pdf
http://eprints.utm.my/id/eprint/92170/
http://dx.doi.org/10.1088/1757-899X/979/1/012014
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spelling my.utm.921702021-08-30T04:59:01Z http://eprints.utm.my/id/eprint/92170/ Design and development of learning mathematics game for primary school using handheld augmented reality Song, E. Suaib, N. M. Sihes, A. J. Alwee, R. Mohd. Yunos, Z. QA75 Electronic computers. Computer science The traditional learning methods have some drawbacks and limitation such as restricted learning space, high cost, and lack of student engagement. In the era of digitalization, traditional education starts to transform into a more dynamic and modern education with the influence of the 21st-century learning method. Moreover, due to the pandemic, schools and universities are moving to digital learning to contain the spread of Coronavirus Disease 2019 (COVID-19). Therefore, the aim of this project is to develop a Mathematics game using handheld Augmented Reality (HAR) for primary school children as an alternative method in learning Mathematics. There are three main phases have been carried out, first is to study the requirements of an educational game. The second phase involves the design and development including the game element, storyline, game characters as well as user interface design. Finally, the third phase is integrating the learning Mathematics game using HAR, followed by evaluation. The evaluation of the learning Mathematics game was carried out for usability and user acceptance. The usability results show that the users are satisfied with the prototype and feedbacks show the game is fun. Overall, this project has successfully produced a learning Mathematics game using HAR for primary school children. 2020 Conference or Workshop Item PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/92170/1/ESong2020_DesignAndDevelopmentOfLearningMathematicsGame.pdf Song, E. and Suaib, N. M. and Sihes, A. J. and Alwee, R. and Mohd. Yunos, Z. (2020) Design and development of learning mathematics game for primary school using handheld augmented reality. In: International Conference on Virtual and Mixed Reality Interfaces 2020, ICVRMR 2020, 16 - 17 November 2020, Johor, Malaysia. http://dx.doi.org/10.1088/1757-899X/979/1/012014
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Song, E.
Suaib, N. M.
Sihes, A. J.
Alwee, R.
Mohd. Yunos, Z.
Design and development of learning mathematics game for primary school using handheld augmented reality
description The traditional learning methods have some drawbacks and limitation such as restricted learning space, high cost, and lack of student engagement. In the era of digitalization, traditional education starts to transform into a more dynamic and modern education with the influence of the 21st-century learning method. Moreover, due to the pandemic, schools and universities are moving to digital learning to contain the spread of Coronavirus Disease 2019 (COVID-19). Therefore, the aim of this project is to develop a Mathematics game using handheld Augmented Reality (HAR) for primary school children as an alternative method in learning Mathematics. There are three main phases have been carried out, first is to study the requirements of an educational game. The second phase involves the design and development including the game element, storyline, game characters as well as user interface design. Finally, the third phase is integrating the learning Mathematics game using HAR, followed by evaluation. The evaluation of the learning Mathematics game was carried out for usability and user acceptance. The usability results show that the users are satisfied with the prototype and feedbacks show the game is fun. Overall, this project has successfully produced a learning Mathematics game using HAR for primary school children.
format Conference or Workshop Item
author Song, E.
Suaib, N. M.
Sihes, A. J.
Alwee, R.
Mohd. Yunos, Z.
author_facet Song, E.
Suaib, N. M.
Sihes, A. J.
Alwee, R.
Mohd. Yunos, Z.
author_sort Song, E.
title Design and development of learning mathematics game for primary school using handheld augmented reality
title_short Design and development of learning mathematics game for primary school using handheld augmented reality
title_full Design and development of learning mathematics game for primary school using handheld augmented reality
title_fullStr Design and development of learning mathematics game for primary school using handheld augmented reality
title_full_unstemmed Design and development of learning mathematics game for primary school using handheld augmented reality
title_sort design and development of learning mathematics game for primary school using handheld augmented reality
publishDate 2020
url http://eprints.utm.my/id/eprint/92170/1/ESong2020_DesignAndDevelopmentOfLearningMathematicsGame.pdf
http://eprints.utm.my/id/eprint/92170/
http://dx.doi.org/10.1088/1757-899X/979/1/012014
_version_ 1709667393898283008
score 13.188404