A new game-based strategy for enhancing youth programming skills

Teaching computer programming to secondary school students has continued to further attract the researchers' and practitioners' attention in recent years. These young learners do not have enough computer programming knowledge and skills while they continue to waste huge amount of time for...

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Main Authors: Zarei, Ataollah, Mohd. Yusof, Khairiyah, Kolivand, Hoshang, Ahmadi, Arash, Al-Hamar, Yousef
Format: Article
Published: Taiwan Academic Network Management Committee 2020
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Online Access:http://eprints.utm.my/id/eprint/90576/
http://dx.doi.org/10.3966/160792642020092105006
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spelling my.utm.905762021-04-30T14:55:19Z http://eprints.utm.my/id/eprint/90576/ A new game-based strategy for enhancing youth programming skills Zarei, Ataollah Mohd. Yusof, Khairiyah Kolivand, Hoshang Ahmadi, Arash Al-Hamar, Yousef L Education (General) Teaching computer programming to secondary school students has continued to further attract the researchers' and practitioners' attention in recent years. These young learners do not have enough computer programming knowledge and skills while they continue to waste huge amount of time for playing video games. One way to cope both problems is redirecting students' energy from playing video games to learning video game programming. This qualitative study proposes a solution based on game-based instruction and learning by design approaches to address the aforementioned problems. The research method is Design-Based Research. Qualitative data was collected from the students in an Iranian secondary school and their parents. The main output of this study is in the form of instructional design principles for teaching programming to secondary school students. The problems caused by the students' excessive video game playing, the impact of applying the mentioned principles on spending time on video games, the students' learning quality, and their satisfaction are also taken into account. Taiwan Academic Network Management Committee 2020-11 Article PeerReviewed Zarei, Ataollah and Mohd. Yusof, Khairiyah and Kolivand, Hoshang and Ahmadi, Arash and Al-Hamar, Yousef (2020) A new game-based strategy for enhancing youth programming skills. Journal of Internet Technology, 21 (5). pp. 1289-1301. ISSN 1607-9264 http://dx.doi.org/10.3966/160792642020092105006 DOI:10.3966/160792642020092105006
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic L Education (General)
spellingShingle L Education (General)
Zarei, Ataollah
Mohd. Yusof, Khairiyah
Kolivand, Hoshang
Ahmadi, Arash
Al-Hamar, Yousef
A new game-based strategy for enhancing youth programming skills
description Teaching computer programming to secondary school students has continued to further attract the researchers' and practitioners' attention in recent years. These young learners do not have enough computer programming knowledge and skills while they continue to waste huge amount of time for playing video games. One way to cope both problems is redirecting students' energy from playing video games to learning video game programming. This qualitative study proposes a solution based on game-based instruction and learning by design approaches to address the aforementioned problems. The research method is Design-Based Research. Qualitative data was collected from the students in an Iranian secondary school and their parents. The main output of this study is in the form of instructional design principles for teaching programming to secondary school students. The problems caused by the students' excessive video game playing, the impact of applying the mentioned principles on spending time on video games, the students' learning quality, and their satisfaction are also taken into account.
format Article
author Zarei, Ataollah
Mohd. Yusof, Khairiyah
Kolivand, Hoshang
Ahmadi, Arash
Al-Hamar, Yousef
author_facet Zarei, Ataollah
Mohd. Yusof, Khairiyah
Kolivand, Hoshang
Ahmadi, Arash
Al-Hamar, Yousef
author_sort Zarei, Ataollah
title A new game-based strategy for enhancing youth programming skills
title_short A new game-based strategy for enhancing youth programming skills
title_full A new game-based strategy for enhancing youth programming skills
title_fullStr A new game-based strategy for enhancing youth programming skills
title_full_unstemmed A new game-based strategy for enhancing youth programming skills
title_sort new game-based strategy for enhancing youth programming skills
publisher Taiwan Academic Network Management Committee
publishDate 2020
url http://eprints.utm.my/id/eprint/90576/
http://dx.doi.org/10.3966/160792642020092105006
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score 13.160551