A quantitative and qualitative study of user experience impact on mobile game: Preliminary study

This paper presents the effect of great user experience on mobile games. Human-Computer Interaction (HCI) is about the interaction between computer interfaces and humans. In the world of HCI, user experience is one of the common key terms known by all HCI researchers. In HCI, user experience plays a...

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Main Authors: Douglas, Audrey Steccy, Baharum, Aslina, Halamy, Suhaida, Daruis, Dian Darina Indah, Abdul Rahim, Emelia, Mat Noor, Noorsidi Aizuddin
Format: Article
Published: Insight - Indonesian Society For Know 2020
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Online Access:http://eprints.utm.my/id/eprint/90439/
http://sersc.org/journals/index.php/IJAST/article/view/13382
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spelling my.utm.904392021-04-30T14:41:39Z http://eprints.utm.my/id/eprint/90439/ A quantitative and qualitative study of user experience impact on mobile game: Preliminary study Douglas, Audrey Steccy Baharum, Aslina Halamy, Suhaida Daruis, Dian Darina Indah Abdul Rahim, Emelia Mat Noor, Noorsidi Aizuddin H Social Sciences (General) This paper presents the effect of great user experience on mobile games. Human-Computer Interaction (HCI) is about the interaction between computer interfaces and humans. In the world of HCI, user experience is one of the common key terms known by all HCI researchers. In HCI, user experience plays an important part to evaluate the user experience design since it is one of the HCI branches that focus interaction of products. The definition of user experience is a degree of positive or a negative emotion that is specific for the user who is experienced in a specific context during and after product use and that motivates for further usage. The goals of this research are to identify the user expectation or experience while playing mobile games and also to examine the triggering context and its regularities with core experience. The method used is mixed methods (qualitative and quantitative) using five participants; consists of an expert mobile gamer, three intermediate mobile gamers and a beginner mobile gamer. Results show that design and development should consider the user’s expectation, to allow the game to achieve its purpose and can influence the users’ mood to play mobile game. Insight - Indonesian Society For Know 2020 Article PeerReviewed Douglas, Audrey Steccy and Baharum, Aslina and Halamy, Suhaida and Daruis, Dian Darina Indah and Abdul Rahim, Emelia and Mat Noor, Noorsidi Aizuddin (2020) A quantitative and qualitative study of user experience impact on mobile game: Preliminary study. International Journal Of Advanced Science And Technology, 29 (9). pp. 1100-1106. ISSN 2088-5334 http://sersc.org/journals/index.php/IJAST/article/view/13382
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic H Social Sciences (General)
spellingShingle H Social Sciences (General)
Douglas, Audrey Steccy
Baharum, Aslina
Halamy, Suhaida
Daruis, Dian Darina Indah
Abdul Rahim, Emelia
Mat Noor, Noorsidi Aizuddin
A quantitative and qualitative study of user experience impact on mobile game: Preliminary study
description This paper presents the effect of great user experience on mobile games. Human-Computer Interaction (HCI) is about the interaction between computer interfaces and humans. In the world of HCI, user experience is one of the common key terms known by all HCI researchers. In HCI, user experience plays an important part to evaluate the user experience design since it is one of the HCI branches that focus interaction of products. The definition of user experience is a degree of positive or a negative emotion that is specific for the user who is experienced in a specific context during and after product use and that motivates for further usage. The goals of this research are to identify the user expectation or experience while playing mobile games and also to examine the triggering context and its regularities with core experience. The method used is mixed methods (qualitative and quantitative) using five participants; consists of an expert mobile gamer, three intermediate mobile gamers and a beginner mobile gamer. Results show that design and development should consider the user’s expectation, to allow the game to achieve its purpose and can influence the users’ mood to play mobile game.
format Article
author Douglas, Audrey Steccy
Baharum, Aslina
Halamy, Suhaida
Daruis, Dian Darina Indah
Abdul Rahim, Emelia
Mat Noor, Noorsidi Aizuddin
author_facet Douglas, Audrey Steccy
Baharum, Aslina
Halamy, Suhaida
Daruis, Dian Darina Indah
Abdul Rahim, Emelia
Mat Noor, Noorsidi Aizuddin
author_sort Douglas, Audrey Steccy
title A quantitative and qualitative study of user experience impact on mobile game: Preliminary study
title_short A quantitative and qualitative study of user experience impact on mobile game: Preliminary study
title_full A quantitative and qualitative study of user experience impact on mobile game: Preliminary study
title_fullStr A quantitative and qualitative study of user experience impact on mobile game: Preliminary study
title_full_unstemmed A quantitative and qualitative study of user experience impact on mobile game: Preliminary study
title_sort quantitative and qualitative study of user experience impact on mobile game: preliminary study
publisher Insight - Indonesian Society For Know
publishDate 2020
url http://eprints.utm.my/id/eprint/90439/
http://sersc.org/journals/index.php/IJAST/article/view/13382
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score 13.159267