Edugxq: user experience instrument for educational games evaluation
A significant increase in research on educational computer games in recent years has proven that the demand for educational games has increased as well. However, production of incompatible educational games not only cost wastage of money but also energy and time for game designers and game developer...
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Main Authors: | , , |
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Format: | Article |
Language: | English |
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Science and Information Organization
2020
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Online Access: | http://eprints.utm.my/id/eprint/86600/1/VanisriNagalingam2020_EDUGXQUserExperienceInstrument.pdf http://eprints.utm.my/id/eprint/86600/ https://dx.doi.org/10.14569/ijacsa.2020.0110170 |
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