Edugxq: user experience instrument for educational games evaluation

A significant increase in research on educational computer games in recent years has proven that the demand for educational games has increased as well. However, production of incompatible educational games not only cost wastage of money but also energy and time for game designers and game developer...

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Bibliographic Details
Main Authors: Nagalingam, V., Ibrahim, R., Yusoff, R. C. M.
Format: Article
Language:English
Published: Science and Information Organization 2020
Subjects:
Online Access:http://eprints.utm.my/id/eprint/86600/1/VanisriNagalingam2020_EDUGXQUserExperienceInstrument.pdf
http://eprints.utm.my/id/eprint/86600/
https://dx.doi.org/10.14569/ijacsa.2020.0110170
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