Lip syncing method for realistic expressive three-dimensional face model

Lip synchronization of 3D face model is now being used in a multitude of important fields. It brings a more human and dramatic reality to computer games, films and interactive multimedia, and is growing in use and importance. High level realism can be used in demanding applications such as computer...

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Main Author: Al-Rubaye, Itimad Raheem Ali
Format: Thesis
Language:English
Published: 2016
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Online Access:http://eprints.utm.my/id/eprint/78086/1/ItimadRaheemAliPFC2016.pdf
http://eprints.utm.my/id/eprint/78086/
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spelling my.utm.780862018-07-23T06:10:22Z http://eprints.utm.my/id/eprint/78086/ Lip syncing method for realistic expressive three-dimensional face model Al-Rubaye, Itimad Raheem Ali QA75 Electronic computers. Computer science Lip synchronization of 3D face model is now being used in a multitude of important fields. It brings a more human and dramatic reality to computer games, films and interactive multimedia, and is growing in use and importance. High level realism can be used in demanding applications such as computer games and cinema. Authoring lip syncing with complex and subtle expressions is still difficult and fraught with problems in terms of realism. Thus, this study proposes a lip syncing method of realistic expressive 3D face model. Animated lips require a 3D face model capable of representing the movement of face muscles during speech and a method to produce the correct lip shape at the correct time. The 3D face model is designed based on MPEG-4 facial animation standard to support lip syncing that is aligned with input audio file. It deforms using Raised Cosine Deformation function that is grafted onto the input facial geometry. This study also proposes a method to animate the 3D face model over time to create animated lip syncing using a canonical set of visemes for all pairwise combinations of a reduced phoneme set called ProPhone. Finally, this study integrates emotions by considering both Ekman model and Plutchik’s wheel with emotive eye movements by implementing Emotional Eye Movements Markup Language to produce realistic 3D face model. The experimental results show that the proposed model can generate visually satisfactory animations with Mean Square Error of 0.0020 for neutral, 0.0024 for happy expression, 0.0020 for angry expression, 0.0030 for fear expression, 0.0026 for surprise expression, 0.0010 for disgust expression, and 0.0030 for sad expression. 2016-03 Thesis NonPeerReviewed application/pdf en http://eprints.utm.my/id/eprint/78086/1/ItimadRaheemAliPFC2016.pdf Al-Rubaye, Itimad Raheem Ali (2016) Lip syncing method for realistic expressive three-dimensional face model. PhD thesis, Universiti Teknologi Malaysia, Faculty of Computing. http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:97584
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Al-Rubaye, Itimad Raheem Ali
Lip syncing method for realistic expressive three-dimensional face model
description Lip synchronization of 3D face model is now being used in a multitude of important fields. It brings a more human and dramatic reality to computer games, films and interactive multimedia, and is growing in use and importance. High level realism can be used in demanding applications such as computer games and cinema. Authoring lip syncing with complex and subtle expressions is still difficult and fraught with problems in terms of realism. Thus, this study proposes a lip syncing method of realistic expressive 3D face model. Animated lips require a 3D face model capable of representing the movement of face muscles during speech and a method to produce the correct lip shape at the correct time. The 3D face model is designed based on MPEG-4 facial animation standard to support lip syncing that is aligned with input audio file. It deforms using Raised Cosine Deformation function that is grafted onto the input facial geometry. This study also proposes a method to animate the 3D face model over time to create animated lip syncing using a canonical set of visemes for all pairwise combinations of a reduced phoneme set called ProPhone. Finally, this study integrates emotions by considering both Ekman model and Plutchik’s wheel with emotive eye movements by implementing Emotional Eye Movements Markup Language to produce realistic 3D face model. The experimental results show that the proposed model can generate visually satisfactory animations with Mean Square Error of 0.0020 for neutral, 0.0024 for happy expression, 0.0020 for angry expression, 0.0030 for fear expression, 0.0026 for surprise expression, 0.0010 for disgust expression, and 0.0030 for sad expression.
format Thesis
author Al-Rubaye, Itimad Raheem Ali
author_facet Al-Rubaye, Itimad Raheem Ali
author_sort Al-Rubaye, Itimad Raheem Ali
title Lip syncing method for realistic expressive three-dimensional face model
title_short Lip syncing method for realistic expressive three-dimensional face model
title_full Lip syncing method for realistic expressive three-dimensional face model
title_fullStr Lip syncing method for realistic expressive three-dimensional face model
title_full_unstemmed Lip syncing method for realistic expressive three-dimensional face model
title_sort lip syncing method for realistic expressive three-dimensional face model
publishDate 2016
url http://eprints.utm.my/id/eprint/78086/1/ItimadRaheemAliPFC2016.pdf
http://eprints.utm.my/id/eprint/78086/
http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:97584
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score 13.214268