Real-time light shaft generation for indoor rendering

Realistic natural phenomena such as light shaft for indoor and outdoor environments are used in various applications. The main issue with the existing light shaft algorithms is not sufficient quality in real-time rendering. In this paper, we address this issue by proposing a hybrid technique based o...

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Main Authors: Kolivand, H., Sunar, M. S., Selamat, A.
Format: Conference or Workshop Item
Published: 2015
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Online Access:http://eprints.utm.my/id/eprint/59444/
http://www.dx.doi.org/10.1007/978-3-319-22689-7_37
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spelling my.utm.594442021-08-19T02:35:01Z http://eprints.utm.my/id/eprint/59444/ Real-time light shaft generation for indoor rendering Kolivand, H. Sunar, M. S. Selamat, A. T58.5-58.64 Information technology Realistic natural phenomena such as light shaft for indoor and outdoor environments are used in various applications. The main issue with the existing light shaft algorithms is not sufficient quality in real-time rendering. In this paper, we address this issue by proposing a hybrid technique based on the widely used shadow generation techniques. Shadow maps are used to recognize the silhouette of the occluders geometrically. Then, shadow volume is employed to generate the volume of the light shaft. This volume is the volume between occluder and shadow receivers. Finally, light scattering is employed to create light shaft in real-time rendering. The results are convenient for any indoor rendering environments. 2015 Conference or Workshop Item PeerReviewed Kolivand, H. and Sunar, M. S. and Selamat, A. (2015) Real-time light shaft generation for indoor rendering. In: 14th International Conference on New Trends in Intelligent Software Methodology, Tools, and Techniques, SoMeT 2015, 15-17 Sep 2015, Naples, Italy. http://www.dx.doi.org/10.1007/978-3-319-22689-7_37
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic T58.5-58.64 Information technology
spellingShingle T58.5-58.64 Information technology
Kolivand, H.
Sunar, M. S.
Selamat, A.
Real-time light shaft generation for indoor rendering
description Realistic natural phenomena such as light shaft for indoor and outdoor environments are used in various applications. The main issue with the existing light shaft algorithms is not sufficient quality in real-time rendering. In this paper, we address this issue by proposing a hybrid technique based on the widely used shadow generation techniques. Shadow maps are used to recognize the silhouette of the occluders geometrically. Then, shadow volume is employed to generate the volume of the light shaft. This volume is the volume between occluder and shadow receivers. Finally, light scattering is employed to create light shaft in real-time rendering. The results are convenient for any indoor rendering environments.
format Conference or Workshop Item
author Kolivand, H.
Sunar, M. S.
Selamat, A.
author_facet Kolivand, H.
Sunar, M. S.
Selamat, A.
author_sort Kolivand, H.
title Real-time light shaft generation for indoor rendering
title_short Real-time light shaft generation for indoor rendering
title_full Real-time light shaft generation for indoor rendering
title_fullStr Real-time light shaft generation for indoor rendering
title_full_unstemmed Real-time light shaft generation for indoor rendering
title_sort real-time light shaft generation for indoor rendering
publishDate 2015
url http://eprints.utm.my/id/eprint/59444/
http://www.dx.doi.org/10.1007/978-3-319-22689-7_37
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score 13.2014675