Overview of crowd simulation in computer graphics

High-powered technology use computer graphics in education, entertainment, games, simulation, and virtual heritage applications has led it to become an important area of research. In simulation, according to Tecchia et al. (2002), it is important to create an interactive, complex, and realistic virt...

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Bibliographic Details
Main Authors: Mohamed Azahar, Mohamed Adi, Daman, Daut
Format: Book Section
Language:English
Published: Penerbit UTM 2008
Subjects:
Online Access:http://eprints.utm.my/id/eprint/24963/1/DautDaman2008_OverviewofCrowdSimulationinComputerGraphics.pdf
http://eprints.utm.my/id/eprint/24963/
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