3D graphic scene management in driving simulator

Simulate is the word that have same meaning as fabricate, feign, pretend, copy, mimic, or imitate. The word “simulation” can be defined as a "technique of substituting a real environment to fake one, so that it is possible to work under laboratory conditions of control. Within experimentally...

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Main Authors: Mokhtar, Mohd. Khalid, Sunar, Mohd. Shahrizal
Format: Book Section
Language:English
Published: Penerbit UTM 2008
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Online Access:http://eprints.utm.my/id/eprint/14284/1/Mohd.ShahrizalSunar2008_3DGraphicSceneManagementinDriving.pdf
http://eprints.utm.my/id/eprint/14284/
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spelling my.utm.142842013-04-30T04:33:55Z http://eprints.utm.my/id/eprint/14284/ 3D graphic scene management in driving simulator Mokhtar, Mohd. Khalid Sunar, Mohd. Shahrizal QA75 Electronic computers. Computer science Simulate is the word that have same meaning as fabricate, feign, pretend, copy, mimic, or imitate. The word “simulation” can be defined as a "technique of substituting a real environment to fake one, so that it is possible to work under laboratory conditions of control. Within experimentally controlled environment, performance measures can be defined, collected, and repeatly tested which is in a cost-effective manner (Olsen 1996). A virtual driving simulator is a device that allows user to feel a life-like experience of driving an actual vehicle within virtual reality. It is effectively used for studying the interaction of a driver and vehicle and for developing new vehicle systems, human factor study, and vehicle safety research by enabling the reproduction of the actual driving environments in a safe and tightly controlled environment (Kang et al. 2004). Mostly vehicle simulators consist of physical mockups as examples steering wheel, gearshift and pedals. These are essential in trying to simulate real conditions, then it’s become as a drawback for system becomes more expensive, more huge (non mobile), and then limited to reflect changes on the vehicle type, dimensions, or interior design (Kallmann et al. 2003). Penerbit UTM 2008 Book Section PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/14284/1/Mohd.ShahrizalSunar2008_3DGraphicSceneManagementinDriving.pdf Mokhtar, Mohd. Khalid and Sunar, Mohd. Shahrizal (2008) 3D graphic scene management in driving simulator. In: Advances in computer graphics and virtual environment, Vol. II. Penerbit UTM , Johor, 71-86 . ISBN 978-983-52-0626-9
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Mokhtar, Mohd. Khalid
Sunar, Mohd. Shahrizal
3D graphic scene management in driving simulator
description Simulate is the word that have same meaning as fabricate, feign, pretend, copy, mimic, or imitate. The word “simulation” can be defined as a "technique of substituting a real environment to fake one, so that it is possible to work under laboratory conditions of control. Within experimentally controlled environment, performance measures can be defined, collected, and repeatly tested which is in a cost-effective manner (Olsen 1996). A virtual driving simulator is a device that allows user to feel a life-like experience of driving an actual vehicle within virtual reality. It is effectively used for studying the interaction of a driver and vehicle and for developing new vehicle systems, human factor study, and vehicle safety research by enabling the reproduction of the actual driving environments in a safe and tightly controlled environment (Kang et al. 2004). Mostly vehicle simulators consist of physical mockups as examples steering wheel, gearshift and pedals. These are essential in trying to simulate real conditions, then it’s become as a drawback for system becomes more expensive, more huge (non mobile), and then limited to reflect changes on the vehicle type, dimensions, or interior design (Kallmann et al. 2003).
format Book Section
author Mokhtar, Mohd. Khalid
Sunar, Mohd. Shahrizal
author_facet Mokhtar, Mohd. Khalid
Sunar, Mohd. Shahrizal
author_sort Mokhtar, Mohd. Khalid
title 3D graphic scene management in driving simulator
title_short 3D graphic scene management in driving simulator
title_full 3D graphic scene management in driving simulator
title_fullStr 3D graphic scene management in driving simulator
title_full_unstemmed 3D graphic scene management in driving simulator
title_sort 3d graphic scene management in driving simulator
publisher Penerbit UTM
publishDate 2008
url http://eprints.utm.my/id/eprint/14284/1/Mohd.ShahrizalSunar2008_3DGraphicSceneManagementinDriving.pdf
http://eprints.utm.my/id/eprint/14284/
_version_ 1643646367544901632
score 13.209306