3D avatar movement and navigation
Avatar is very essential on virtual reality game, especially 3D avatar that natural or emotional movement. Basically, numerous researchers are focusing on movements from input such as joystick, mouse, and keyboard. The other movement’s concepts come from artificial intelligence as a part of impr...
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Main Authors: | , , |
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Format: | Book Section |
Language: | English |
Published: |
Penerbit UTM
2008
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Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/14281/1/DautDaman2008_3DAvatarMovementandNavigation.pdf http://eprints.utm.my/id/eprint/14281/ |
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Summary: | Avatar is very essential on virtual reality game, especially 3D avatar that natural or emotional movement. Basically, numerous researchers are focusing on movements from input such as joystick, mouse, and keyboard. The other movement’s concepts come from artificial intelligence as a part of improving interactivity. This chapter intends to offer different method of controlling the virtual human characters movement that involves human emotion and haptic sensation, which are known as human haptic emotion. The scheme is engage human haptic emotion to control object life movements as a way to enhance simulation closer to reality and more immersive. Furthermore, the movement of 3D avatar is a feature in virtual reality game which is usually controlled by mouse or keyboard, but recently it is controlled by artificial intelligence which is built from particular rule (Mocholi et al. 2006) |
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