3D maze : a basic approach for virtual walkthrough programming using openGL

Most of the games today are developed in three dimensional environments. The main idea of this paper is to give a basic programming experience and to motivate the beginner to the virtual walkthrough programming on the development of simple three dimensional games using cross platform graphics li...

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Main Authors: Sunar, Mohd. Shahrizal, Away, Yuwaldi
Format: Book Section
Published: Penerbit UTM 2007
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Online Access:http://eprints.utm.my/id/eprint/13326/
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spelling my.utm.133262017-10-05T05:57:49Z http://eprints.utm.my/id/eprint/13326/ 3D maze : a basic approach for virtual walkthrough programming using openGL Sunar, Mohd. Shahrizal Away, Yuwaldi QA75 Electronic computers. Computer science Most of the games today are developed in three dimensional environments. The main idea of this paper is to give a basic programming experience and to motivate the beginner to the virtual walkthrough programming on the development of simple three dimensional games using cross platform graphics library OpenGL (Pallister 2005). 3D Maze can be used as a starter for the development any walkthrough application and games. First person view in games and virtual walkthrough application permit the viewer to move around the 3D world as they walk in the real world (Shreiner 2003). We will discuss some related theory and OpenGL function that we use in the development of our real-time 3D Maze Penerbit UTM 2007 Book Section PeerReviewed Sunar, Mohd. Shahrizal and Away, Yuwaldi (2007) 3D maze : a basic approach for virtual walkthrough programming using openGL. In: Advances in Computer Graphics & Virtual Environment Volume 1. Penerbit UTM , Johor, pp. 153-166. ISBN 978-983-52-0636-8
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Sunar, Mohd. Shahrizal
Away, Yuwaldi
3D maze : a basic approach for virtual walkthrough programming using openGL
description Most of the games today are developed in three dimensional environments. The main idea of this paper is to give a basic programming experience and to motivate the beginner to the virtual walkthrough programming on the development of simple three dimensional games using cross platform graphics library OpenGL (Pallister 2005). 3D Maze can be used as a starter for the development any walkthrough application and games. First person view in games and virtual walkthrough application permit the viewer to move around the 3D world as they walk in the real world (Shreiner 2003). We will discuss some related theory and OpenGL function that we use in the development of our real-time 3D Maze
format Book Section
author Sunar, Mohd. Shahrizal
Away, Yuwaldi
author_facet Sunar, Mohd. Shahrizal
Away, Yuwaldi
author_sort Sunar, Mohd. Shahrizal
title 3D maze : a basic approach for virtual walkthrough programming using openGL
title_short 3D maze : a basic approach for virtual walkthrough programming using openGL
title_full 3D maze : a basic approach for virtual walkthrough programming using openGL
title_fullStr 3D maze : a basic approach for virtual walkthrough programming using openGL
title_full_unstemmed 3D maze : a basic approach for virtual walkthrough programming using openGL
title_sort 3d maze : a basic approach for virtual walkthrough programming using opengl
publisher Penerbit UTM
publishDate 2007
url http://eprints.utm.my/id/eprint/13326/
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score 13.160551