Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device

Based on psychology literature on human emotions and the results of previous pilot experiment on emotional static body postures, we have explored the human perceptions of social behavioural and visual believability of a virtual character interacting with human users. The experiment specifically addr...

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Main Author: Shaarani, Ahmad Shaarizan
Format: Conference or Workshop Item
Language:English
Published: 2011
Subjects:
Online Access:http://eprints.utem.edu.my/id/eprint/6648/1/Paper_MUICeT_2011.doc
http://eprints.utem.edu.my/id/eprint/6648/
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spelling my.utem.eprints.66482015-05-28T03:44:10Z http://eprints.utem.edu.my/id/eprint/6648/ Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device Shaarani, Ahmad Shaarizan QA75 Electronic computers. Computer science Based on psychology literature on human emotions and the results of previous pilot experiment on emotional static body postures, we have explored the human perceptions of social behavioural and visual believability of a virtual character interacting with human users. The experiment specifically address the issues whether nonverbal expression and feedback from body movement effects users’ feeling, performance and judgments when interact with expressive virtual character. Subjects were examined across three experimental conditions that are detected participants emotional gestures, judge virtual character emotional expressions and interactions between subjects and virtual character. The results indicate that our system could detect subjects’ body movement of natural and intuitive emotional expression. Level of believability for virtual character that expresses selected emotions is high (above 3.40 mean ranks). The results also showed people having more aware of the emotions and the level of believability were increased when interact with virtual character compare to one way communication. 2011 Conference or Workshop Item PeerReviewed application/msword en http://eprints.utem.edu.my/id/eprint/6648/1/Paper_MUICeT_2011.doc Shaarani, Ahmad Shaarizan (2011) Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device. In: MUiCET 2011, 2011, Batu Pahat, Johor. (Submitted)
institution Universiti Teknikal Malaysia Melaka
building UTEM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknikal Malaysia Melaka
content_source UTEM Institutional Repository
url_provider http://eprints.utem.edu.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Shaarani, Ahmad Shaarizan
Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device
description Based on psychology literature on human emotions and the results of previous pilot experiment on emotional static body postures, we have explored the human perceptions of social behavioural and visual believability of a virtual character interacting with human users. The experiment specifically address the issues whether nonverbal expression and feedback from body movement effects users’ feeling, performance and judgments when interact with expressive virtual character. Subjects were examined across three experimental conditions that are detected participants emotional gestures, judge virtual character emotional expressions and interactions between subjects and virtual character. The results indicate that our system could detect subjects’ body movement of natural and intuitive emotional expression. Level of believability for virtual character that expresses selected emotions is high (above 3.40 mean ranks). The results also showed people having more aware of the emotions and the level of believability were increased when interact with virtual character compare to one way communication.
format Conference or Workshop Item
author Shaarani, Ahmad Shaarizan
author_facet Shaarani, Ahmad Shaarizan
author_sort Shaarani, Ahmad Shaarizan
title Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device
title_short Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device
title_full Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device
title_fullStr Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device
title_full_unstemmed Perception of Social Behavioural and Visual Realism of Virtual Character using Wii- based Tracking Device
title_sort perception of social behavioural and visual realism of virtual character using wii- based tracking device
publishDate 2011
url http://eprints.utem.edu.my/id/eprint/6648/1/Paper_MUICeT_2011.doc
http://eprints.utem.edu.my/id/eprint/6648/
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score 13.164666