A Review On Mobile Game Learning Applications Trends
Technology has become the most priority in everyday life for everybody. It has been used for variety of uses such as for military, manufacturing, medical and education. Nowadays, young generation or youth has been exposed drastically with the latest technology and most of them are very high-tech stu...
Saved in:
Main Authors: | , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Seventh Sense Research Group
2020
|
Online Access: | http://eprints.utem.edu.my/id/eprint/25261/2/PAPER%20FATIN.PDF http://eprints.utem.edu.my/id/eprint/25261/ https://ijettjournal.org/Special%20issue/CAT-2020-II/CATI2P201.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
my.utem.eprints.25261 |
---|---|
record_format |
eprints |
spelling |
my.utem.eprints.252612021-09-03T16:43:40Z http://eprints.utem.edu.my/id/eprint/25261/ A Review On Mobile Game Learning Applications Trends Yahya, Fatin Aliah Ahmad, Ibrahim Roszali, Farah Farhana Sarudin, Norziah Technology has become the most priority in everyday life for everybody. It has been used for variety of uses such as for military, manufacturing, medical and education. Nowadays, young generation or youth has been exposed drastically with the latest technology and most of them are very high-tech students. Besides that, mobile technology has been grown rapidly and from this experiencing of mobile technology, the prices for mobile devices has been dropped or reduced which make the most people become capable to own a mobile device. As we known, the mobile device has provided various function and application. One of them is a games application that allows the user to have a learning experience. The game application has been used for learning purposes in education which included in various types of games and different learning content. This paper aim to systematically review in this topic of mobile game application for learning. A total of 42 papers were identified and 10 papers were included for this review. The review will be focusing on the acceptance of the mobile game application for learning. The reviewed papers have been selected using different search engines and the papers have been filtered to meet the objective of this paper. Most of the reviewed paper show positive effect on the usage of the game application for learning and improve their learning process. Mobile game application which has been used for learning is not a new field as the paper reviewed from this study is from 2012 until 2019. It will keep continue as mobile technology has become necessity in everyday lif Seventh Sense Research Group 2020-08 Article PeerReviewed text en http://eprints.utem.edu.my/id/eprint/25261/2/PAPER%20FATIN.PDF Yahya, Fatin Aliah and Ahmad, Ibrahim and Roszali, Farah Farhana and Sarudin, Norziah (2020) A Review On Mobile Game Learning Applications Trends. International Journal of Engineering Trends and Technology (IJETT), 1. pp. 1-7. ISSN 2231-5381 https://ijettjournal.org/Special%20issue/CAT-2020-II/CATI2P201.pdf 10.14445/22315381/CATI2P201 |
institution |
Universiti Teknikal Malaysia Melaka |
building |
UTEM Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Teknikal Malaysia Melaka |
content_source |
UTEM Institutional Repository |
url_provider |
http://eprints.utem.edu.my/ |
language |
English |
description |
Technology has become the most priority in everyday life for everybody. It has been used for variety of uses such as for military, manufacturing, medical and education. Nowadays, young generation or youth has been exposed drastically with the latest technology and most of them are very high-tech students. Besides that, mobile
technology has been grown rapidly and from this experiencing of mobile technology, the prices for mobile devices has been dropped or reduced which make the most people become capable to own a mobile device. As we known, the mobile device has provided various
function and application. One of them is a games application that allows the user to have a learning experience. The game application has been used for learning purposes in education which included in
various types of games and different learning content. This paper aim to systematically review in this topic of mobile game application for learning. A total of 42 papers were identified and 10 papers were included for this review. The review will be focusing on the acceptance of the mobile game application for learning. The reviewed papers have been selected using different search engines and the papers have been filtered to meet the objective of this paper. Most of the reviewed paper show positive effect on the usage of the game application for learning and improve their learning process. Mobile game application which has been used for learning is not a new field as the paper reviewed from this study is from
2012 until 2019. It will keep continue as mobile technology has become necessity in everyday lif |
format |
Article |
author |
Yahya, Fatin Aliah Ahmad, Ibrahim Roszali, Farah Farhana Sarudin, Norziah |
spellingShingle |
Yahya, Fatin Aliah Ahmad, Ibrahim Roszali, Farah Farhana Sarudin, Norziah A Review On Mobile Game Learning Applications Trends |
author_facet |
Yahya, Fatin Aliah Ahmad, Ibrahim Roszali, Farah Farhana Sarudin, Norziah |
author_sort |
Yahya, Fatin Aliah |
title |
A Review On Mobile Game Learning Applications Trends |
title_short |
A Review On Mobile Game Learning Applications Trends |
title_full |
A Review On Mobile Game Learning Applications Trends |
title_fullStr |
A Review On Mobile Game Learning Applications Trends |
title_full_unstemmed |
A Review On Mobile Game Learning Applications Trends |
title_sort |
review on mobile game learning applications trends |
publisher |
Seventh Sense Research Group |
publishDate |
2020 |
url |
http://eprints.utem.edu.my/id/eprint/25261/2/PAPER%20FATIN.PDF http://eprints.utem.edu.my/id/eprint/25261/ https://ijettjournal.org/Special%20issue/CAT-2020-II/CATI2P201.pdf |
_version_ |
1710679452464185344 |
score |
13.160551 |