A framework of games design for internet and e-commerce subject towards an effective learning
This study attempts to develop a framework for the use of gamification in education. Therefore, this paper focuses on students in semester 4 taken Diploma in Business Studies for Internet and E-commerce subject. The main objective of this study was to 1) design framework game for learning activities...
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Format: | Thesis |
Language: | English English |
Published: |
2017
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Online Access: | http://eprints.utem.edu.my/id/eprint/20731/1/A%20Framework%20Of%20Games%20Design%20For%20Internet%20And%20E-Commerce%20Subject%20Towards%20An%20Effective%20Learning%20-%20Rohaizah%20Bahari%20-%2024%20Pages.pdf http://eprints.utem.edu.my/id/eprint/20731/2/A%20framework%20of%20games%20design%20for%20internet%20and%20E-commerce%20subject%20towards%20an%20effective%20learning.pdf http://eprints.utem.edu.my/id/eprint/20731/ https://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=106102 |
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http://eprints.utem.edu.my/id/eprint/20731/1/A%20Framework%20Of%20Games%20Design%20For%20Internet%20And%20E-Commerce%20Subject%20Towards%20An%20Effective%20Learning%20-%20Rohaizah%20Bahari%20-%2024%20Pages.pdfhttp://eprints.utem.edu.my/id/eprint/20731/2/A%20framework%20of%20games%20design%20for%20internet%20and%20E-commerce%20subject%20towards%20an%20effective%20learning.pdf
http://eprints.utem.edu.my/id/eprint/20731/
https://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=106102