AINI - embodied conversation agent applicable for interactive games
Recent advances in Natural Language Processing (NLP) and Artificial Intelligence (AI) in general have advances this field in realizing the vision of a more humanoid interactive system with embodied conversation agent (ECA). This paper presented our development of the ECA called Artificial Intelligen...
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WSEAS Press
2008
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Online Access: | http://eprints.utem.edu.my/id/eprint/12376/1/AINI_-_Embodied_Conversation_Agent_2008.pdf http://eprints.utem.edu.my/id/eprint/12376/ http://researchrepository.murdoch.edu.au/794/ |
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my.utem.eprints.123762015-05-28T04:24:25Z http://eprints.utem.edu.my/id/eprint/12376/ AINI - embodied conversation agent applicable for interactive games Goh, Ong Sing Fung, C.C. QA75 Electronic computers. Computer science Recent advances in Natural Language Processing (NLP) and Artificial Intelligence (AI) in general have advances this field in realizing the vision of a more humanoid interactive system with embodied conversation agent (ECA). This paper presented our development of the ECA called Artificial Intelligent Natural-language Identity or AINI. In this paper, we also present and discuss the use of such ECA for inclusion in interactive games. We present the technical design of our ECA and its performance. WSEAS Press 2008 Conference or Workshop Item PeerReviewed application/pdf en http://eprints.utem.edu.my/id/eprint/12376/1/AINI_-_Embodied_Conversation_Agent_2008.pdf Goh, Ong Sing and Fung, C.C. (2008) AINI - embodied conversation agent applicable for interactive games. In: WSEAS International Conference on Applied Computer and Applied Computational Science (ACACOS '08), 6-8 April 2008, Hangzhou, China. http://researchrepository.murdoch.edu.au/794/ |
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QA75 Electronic computers. Computer science Goh, Ong Sing Fung, C.C. AINI - embodied conversation agent applicable for interactive games |
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Recent advances in Natural Language Processing (NLP) and Artificial Intelligence (AI) in general have advances this field in realizing the vision of a more humanoid interactive system with embodied conversation agent (ECA). This paper presented our development of the ECA called Artificial Intelligent Natural-language Identity or AINI. In this paper, we also present and discuss the use of such ECA for inclusion in interactive games. We present the technical design of our ECA and its performance. |
format |
Conference or Workshop Item |
author |
Goh, Ong Sing Fung, C.C. |
author_facet |
Goh, Ong Sing Fung, C.C. |
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Goh, Ong Sing |
title |
AINI - embodied conversation agent applicable for interactive games |
title_short |
AINI - embodied conversation agent applicable for interactive games |
title_full |
AINI - embodied conversation agent applicable for interactive games |
title_fullStr |
AINI - embodied conversation agent applicable for interactive games |
title_full_unstemmed |
AINI - embodied conversation agent applicable for interactive games |
title_sort |
aini - embodied conversation agent applicable for interactive games |
publisher |
WSEAS Press |
publishDate |
2008 |
url |
http://eprints.utem.edu.my/id/eprint/12376/1/AINI_-_Embodied_Conversation_Agent_2008.pdf http://eprints.utem.edu.my/id/eprint/12376/ http://researchrepository.murdoch.edu.au/794/ |
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1665905497313640448 |
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13.15806 |