Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates.

Electronic Design Automation (EDA) and Computer-Aided Architectural Design (CAAD) tools do not typically support collaborative work. This problem is magnified further when designers are geographically dispersed and with different time zones. The EDA and CAAD design semantic will become more di...

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Main Authors: Rahimian, Farzad Pour, Ibrahim, Rahinah
Format: Conference or Workshop Item
Language:English
Published: 2007
Online Access:http://psasir.upm.edu.my/id/eprint/20229/1/ID%2020229.pdf
http://psasir.upm.edu.my/id/eprint/20229/
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spelling my.upm.eprints.202292015-05-20T08:38:09Z http://psasir.upm.edu.my/id/eprint/20229/ Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates. Rahimian, Farzad Pour Ibrahim, Rahinah Electronic Design Automation (EDA) and Computer-Aided Architectural Design (CAAD) tools do not typically support collaborative work. This problem is magnified further when designers are geographically dispersed and with different time zones. The EDA and CAAD design semantic will become more difficult to capture and reuse from one design team to another. In this paper, we would like to study the use of Cave Automatic Virtual Environment (CAVE)-a Virtual Reality (VR) platform-in order to develop a new generation of architects who will be working in geographically dispersed locations. The VR technology we utilize will have a real-time manipulation capability and can be used collaboratively for exploring alternative design options and simulating different stages of the . building design process. This paper would like to illustrate how 3D sketching could be developed as a medium in the CAVE collaborative design education environment. It will 1) identify issues and challenges for multidisciplinary and geographically distributed architecture!engineering! construction in project collaborations; 2) describe some aspects of the conceptual design process; 3) describe the background literature of the proposed 3D sketching in VR as a new tool and compare it with traditional methods of design; and 4) recommend how 3D sketching could be developed as a collaborative medium in a VR environment. The results of this paper can become a stepping-stone for future development of cutting-edge information technologies. Additionally, the educational programs using this methodology will develop professional graduates who are competent in multi-disciplinary teamwork and equally competent in utilizing ITIICT in delivering their bUilding projects within time and budget. 2007 Conference or Workshop Item NonPeerReviewed application/pdf en http://psasir.upm.edu.my/id/eprint/20229/1/ID%2020229.pdf Rahimian, Farzad Pour and Ibrahim, Rahinah (2007) Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates. In: Persidangan Pengajaran dan Pembelajaran di Peringkat Pengajian Tinggi 2007 (12-14 Disember 2007) hosted in Hotel Palace of Golden Horses, Seri Kembangan, Selangor, 12-14 Disember 2007, Hotel Palace of Golden Horses, Seri Kembangan, Selangor. (pp. 11-21).
institution Universiti Putra Malaysia
building UPM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Putra Malaysia
content_source UPM Institutional Repository
url_provider http://psasir.upm.edu.my/
language English
description Electronic Design Automation (EDA) and Computer-Aided Architectural Design (CAAD) tools do not typically support collaborative work. This problem is magnified further when designers are geographically dispersed and with different time zones. The EDA and CAAD design semantic will become more difficult to capture and reuse from one design team to another. In this paper, we would like to study the use of Cave Automatic Virtual Environment (CAVE)-a Virtual Reality (VR) platform-in order to develop a new generation of architects who will be working in geographically dispersed locations. The VR technology we utilize will have a real-time manipulation capability and can be used collaboratively for exploring alternative design options and simulating different stages of the . building design process. This paper would like to illustrate how 3D sketching could be developed as a medium in the CAVE collaborative design education environment. It will 1) identify issues and challenges for multidisciplinary and geographically distributed architecture!engineering! construction in project collaborations; 2) describe some aspects of the conceptual design process; 3) describe the background literature of the proposed 3D sketching in VR as a new tool and compare it with traditional methods of design; and 4) recommend how 3D sketching could be developed as a collaborative medium in a VR environment. The results of this paper can become a stepping-stone for future development of cutting-edge information technologies. Additionally, the educational programs using this methodology will develop professional graduates who are competent in multi-disciplinary teamwork and equally competent in utilizing ITIICT in delivering their bUilding projects within time and budget.
format Conference or Workshop Item
author Rahimian, Farzad Pour
Ibrahim, Rahinah
spellingShingle Rahimian, Farzad Pour
Ibrahim, Rahinah
Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates.
author_facet Rahimian, Farzad Pour
Ibrahim, Rahinah
author_sort Rahimian, Farzad Pour
title Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates.
title_short Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates.
title_full Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates.
title_fullStr Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates.
title_full_unstemmed Development of 3D sketching in cave virtual reality environment towards the development of competent building professional graduates.
title_sort development of 3d sketching in cave virtual reality environment towards the development of competent building professional graduates.
publishDate 2007
url http://psasir.upm.edu.my/id/eprint/20229/1/ID%2020229.pdf
http://psasir.upm.edu.my/id/eprint/20229/
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score 13.160551