Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques

The high cost of establishing a cell and tissue culture facility has denied students an opportunity to practice proper aseptic techniques during their studies. An inhouse application named AsepticTech Virtual Reality (VR) was developed to simulate a cell and tissue culture facility for students to t...

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Main Authors: Cheng Wei, Lim, Kong Yen, Liew, Sie Hui, Lim, Manraj Singh, Cheema, Puteri Suhaiza, Sulaiman, Hanis Hazeera, Harith, Hasni Idayu, Saidi, Chau Ling, Tham
Format: Article
Language:English
Published: Springer 2024
Online Access:http://psasir.upm.edu.my/id/eprint/111657/1/Student%20acceptance%20towards%20AsepticTech%20VR.pdf
http://psasir.upm.edu.my/id/eprint/111657/
https://educationaltechnologyjournal.springeropen.com/articles/10.1186/s41239-024-00472-3
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spelling my.upm.eprints.1116572024-08-04T08:31:53Z http://psasir.upm.edu.my/id/eprint/111657/ Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques Cheng Wei, Lim Kong Yen, Liew Sie Hui, Lim Manraj Singh, Cheema Puteri Suhaiza, Sulaiman Hanis Hazeera, Harith Hasni Idayu, Saidi Chau Ling, Tham The high cost of establishing a cell and tissue culture facility has denied students an opportunity to practice proper aseptic techniques during their studies. An inhouse application named AsepticTech Virtual Reality (VR) was developed to simulate a cell and tissue culture facility for students to train their aseptic techniques virtually. However, the performance gain associated with the application will be limited by the student’s willingness to use the application. Therefore, this study aims to investigate the driving factors behind students’ intention to use AsepticTech VR. A total of 55 biomedical undergraduates were granted access to AsepticTech VR. After using the application, the students completed a Technology Acceptance Model (TAM) questionnaire. It measures seven latent constructs that are believed to influence the students’ behavioral intention to use the application, namely Perceived Usefulness (PU), Perceived Ease of Use (PEU), Attitude Towards Use (ATU), Behavioral Intention (BI), Perceived Enjoyment (PENJ), Perceived Health Risk (PHR) and Self-Efficacy (SE). The questionnaire was preliminarily evaluated on its validity and reliability using Confirmatory Factor Analysis (CFA), Average Variance Extracted (AVE), Composite Reliability (CR), and Cronbach’s alpha. Subsequently, the interactions between the seven latent variables were analyzed via path analysis. Findings of the path analysis suggested that ATU is the most influential factor on BI, followed by PENJ and SE. In turn, ATU was positively and significantly influenced by PENJ, whereas PHR exerted a significant negative influence on ATU. This study revealed that enjoyment and comfort are the principal factors influencing students’ acceptance of AsepticTech VR. This study also identifies other determinants that influence users’ acceptance of AsepticTech VR and paves guidance for the future development of the application. Springer 2024-06-07 Article PeerReviewed text en http://psasir.upm.edu.my/id/eprint/111657/1/Student%20acceptance%20towards%20AsepticTech%20VR.pdf Cheng Wei, Lim and Kong Yen, Liew and Sie Hui, Lim and Manraj Singh, Cheema and Puteri Suhaiza, Sulaiman and Hanis Hazeera, Harith and Hasni Idayu, Saidi and Chau Ling, Tham (2024) Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques. International Journal of Educational Technology in Higher Education, 21 (36). pp. 1-19. ISSN 2365-9440 https://educationaltechnologyjournal.springeropen.com/articles/10.1186/s41239-024-00472-3 10.1186/s41239-024-00472-3
institution Universiti Putra Malaysia
building UPM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Putra Malaysia
content_source UPM Institutional Repository
url_provider http://psasir.upm.edu.my/
language English
description The high cost of establishing a cell and tissue culture facility has denied students an opportunity to practice proper aseptic techniques during their studies. An inhouse application named AsepticTech Virtual Reality (VR) was developed to simulate a cell and tissue culture facility for students to train their aseptic techniques virtually. However, the performance gain associated with the application will be limited by the student’s willingness to use the application. Therefore, this study aims to investigate the driving factors behind students’ intention to use AsepticTech VR. A total of 55 biomedical undergraduates were granted access to AsepticTech VR. After using the application, the students completed a Technology Acceptance Model (TAM) questionnaire. It measures seven latent constructs that are believed to influence the students’ behavioral intention to use the application, namely Perceived Usefulness (PU), Perceived Ease of Use (PEU), Attitude Towards Use (ATU), Behavioral Intention (BI), Perceived Enjoyment (PENJ), Perceived Health Risk (PHR) and Self-Efficacy (SE). The questionnaire was preliminarily evaluated on its validity and reliability using Confirmatory Factor Analysis (CFA), Average Variance Extracted (AVE), Composite Reliability (CR), and Cronbach’s alpha. Subsequently, the interactions between the seven latent variables were analyzed via path analysis. Findings of the path analysis suggested that ATU is the most influential factor on BI, followed by PENJ and SE. In turn, ATU was positively and significantly influenced by PENJ, whereas PHR exerted a significant negative influence on ATU. This study revealed that enjoyment and comfort are the principal factors influencing students’ acceptance of AsepticTech VR. This study also identifies other determinants that influence users’ acceptance of AsepticTech VR and paves guidance for the future development of the application.
format Article
author Cheng Wei, Lim
Kong Yen, Liew
Sie Hui, Lim
Manraj Singh, Cheema
Puteri Suhaiza, Sulaiman
Hanis Hazeera, Harith
Hasni Idayu, Saidi
Chau Ling, Tham
spellingShingle Cheng Wei, Lim
Kong Yen, Liew
Sie Hui, Lim
Manraj Singh, Cheema
Puteri Suhaiza, Sulaiman
Hanis Hazeera, Harith
Hasni Idayu, Saidi
Chau Ling, Tham
Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques
author_facet Cheng Wei, Lim
Kong Yen, Liew
Sie Hui, Lim
Manraj Singh, Cheema
Puteri Suhaiza, Sulaiman
Hanis Hazeera, Harith
Hasni Idayu, Saidi
Chau Ling, Tham
author_sort Cheng Wei, Lim
title Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques
title_short Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques
title_full Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques
title_fullStr Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques
title_full_unstemmed Student acceptance towards AsepticTech VR: a teaching and learning tool for cell and tissue culture aseptic techniques
title_sort student acceptance towards aseptictech vr: a teaching and learning tool for cell and tissue culture aseptic techniques
publisher Springer
publishDate 2024
url http://psasir.upm.edu.my/id/eprint/111657/1/Student%20acceptance%20towards%20AsepticTech%20VR.pdf
http://psasir.upm.edu.my/id/eprint/111657/
https://educationaltechnologyjournal.springeropen.com/articles/10.1186/s41239-024-00472-3
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score 13.209306