Gamification teaching in mathematics subject as a guide for future teaching and learning

The study aimed to determine the practical application of gamification in real-life mathematics classrooms in lower primary schools in China and students' satisfaction with gamification in mathematics classrooms. A total of 141 students from the lower grades (grades 1-3) of Chinese public prima...

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Main Authors: Yiling, Liu, Razali, Fazilah
Format: Article
Published: Human Resource Management Academic Research Society 2023
Online Access:http://psasir.upm.edu.my/id/eprint/108076/
https://hrmars.com/index.php/IJARBSS/article/view/20342/Gamification-Teaching-in-Mathematics-Subject-as-A-Guide-for-Future-Teaching-and-Learning
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spelling my.upm.eprints.1080762024-09-24T07:55:57Z http://psasir.upm.edu.my/id/eprint/108076/ Gamification teaching in mathematics subject as a guide for future teaching and learning Yiling, Liu Razali, Fazilah The study aimed to determine the practical application of gamification in real-life mathematics classrooms in lower primary schools in China and students' satisfaction with gamification in mathematics classrooms. A total of 141 students from the lower grades (grades 1-3) of Chinese public primary schools participated in the survey and quantitative data were collected through the Student Evaluation of Educational Quality (SEEQ) form. Eight areas were assessed using the five-point Likert-type scale: (1) Learning (2) Enthusiasm (3) Organisation (4) Interaction (5) Breadth of Coverage (6) Examinations/ Grading (7) Assignments (8) Workload/Difficulty. The relationship between gender and interest in learning mathematics was analyzed using a t-test. The results of the study show that students are more satisfied with gamified teaching and that gender affects the interest in mathematics learning (in favor of males). In conclusion, gamified teaching is better used in practice in the mathematics classroom of lower grades in Chinese public primary schools, with higher levels of student satisfaction. Human Resource Management Academic Research Society 2023 Article PeerReviewed Yiling, Liu and Razali, Fazilah (2023) Gamification teaching in mathematics subject as a guide for future teaching and learning. International Journal of Academic Research in Business and Social Sciences, 13 (12). 4924 -4939. ISSN 2222-6990; ESSN: 2308-3816 https://hrmars.com/index.php/IJARBSS/article/view/20342/Gamification-Teaching-in-Mathematics-Subject-as-A-Guide-for-Future-Teaching-and-Learning 10.6007/ijarbss/v13-i12/20342
institution Universiti Putra Malaysia
building UPM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Putra Malaysia
content_source UPM Institutional Repository
url_provider http://psasir.upm.edu.my/
description The study aimed to determine the practical application of gamification in real-life mathematics classrooms in lower primary schools in China and students' satisfaction with gamification in mathematics classrooms. A total of 141 students from the lower grades (grades 1-3) of Chinese public primary schools participated in the survey and quantitative data were collected through the Student Evaluation of Educational Quality (SEEQ) form. Eight areas were assessed using the five-point Likert-type scale: (1) Learning (2) Enthusiasm (3) Organisation (4) Interaction (5) Breadth of Coverage (6) Examinations/ Grading (7) Assignments (8) Workload/Difficulty. The relationship between gender and interest in learning mathematics was analyzed using a t-test. The results of the study show that students are more satisfied with gamified teaching and that gender affects the interest in mathematics learning (in favor of males). In conclusion, gamified teaching is better used in practice in the mathematics classroom of lower grades in Chinese public primary schools, with higher levels of student satisfaction.
format Article
author Yiling, Liu
Razali, Fazilah
spellingShingle Yiling, Liu
Razali, Fazilah
Gamification teaching in mathematics subject as a guide for future teaching and learning
author_facet Yiling, Liu
Razali, Fazilah
author_sort Yiling, Liu
title Gamification teaching in mathematics subject as a guide for future teaching and learning
title_short Gamification teaching in mathematics subject as a guide for future teaching and learning
title_full Gamification teaching in mathematics subject as a guide for future teaching and learning
title_fullStr Gamification teaching in mathematics subject as a guide for future teaching and learning
title_full_unstemmed Gamification teaching in mathematics subject as a guide for future teaching and learning
title_sort gamification teaching in mathematics subject as a guide for future teaching and learning
publisher Human Resource Management Academic Research Society
publishDate 2023
url http://psasir.upm.edu.my/id/eprint/108076/
https://hrmars.com/index.php/IJARBSS/article/view/20342/Gamification-Teaching-in-Mathematics-Subject-as-A-Guide-for-Future-Teaching-and-Learning
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score 13.211869