An Overview of Electronic Games in the Academic Areas
Education sectors; Electronic games; Forward looking; Latent capacity; Artificial intelligence
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Institute of Electrical and Electronics Engineers Inc.
2023
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my.uniten.dspace-250592023-05-29T16:06:36Z An Overview of Electronic Games in the Academic Areas Alfarsi G. Bin Mohd. Yusof A. Tawafak R.M. Iqbal Malik S. Mathew R. Waseem Ashfaque M. 57194571355 57221646078 57201906735 57223048471 57207823037 57208163702 Education sectors; Electronic games; Forward looking; Latent capacity; Artificial intelligence This paper describes the present best in class in computerized reasoning (AI) and its latent capacity sway for getting the hang of, instructing, and training. It gives good establishments to very much educated arrangement situated work, investigate, and forward-looking exercises that address the changes and difficulties made by late improvements in AI such as an electronic game. The report focused on strategy causes, yet it likewise makes commitments that are of enthusiasm for AI innovation designers and analysts contemplating the effect of AI on society and the eventual fate of instruction and learning. The education sector has witnessed remarkable developments in recent years due to the development of technology. Research on the Internet has become part of school learning, and tablets have replaced books or some of them in "vanguard"schools. But all of these developments that surprised us yesterday may lose its lustre in the anticipated entry of Artificial Intelligence into the education sector, which started to appear, promising unprecedented transformations in the field of this sector. � 2020 IEEE. Final 2023-05-29T08:06:36Z 2023-05-29T08:06:36Z 2020 Conference Paper 10.1109/ICATMRI51801.2020.9398490 2-s2.0-85104575116 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85104575116&doi=10.1109%2fICATMRI51801.2020.9398490&partnerID=40&md5=3f528a3e7efc74255026332878bb42e7 https://irepository.uniten.edu.my/handle/123456789/25059 9398490 Institute of Electrical and Electronics Engineers Inc. Scopus |
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Education sectors; Electronic games; Forward looking; Latent capacity; Artificial intelligence |
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57194571355 |
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57194571355 Alfarsi G. Bin Mohd. Yusof A. Tawafak R.M. Iqbal Malik S. Mathew R. Waseem Ashfaque M. |
format |
Conference Paper |
author |
Alfarsi G. Bin Mohd. Yusof A. Tawafak R.M. Iqbal Malik S. Mathew R. Waseem Ashfaque M. |
spellingShingle |
Alfarsi G. Bin Mohd. Yusof A. Tawafak R.M. Iqbal Malik S. Mathew R. Waseem Ashfaque M. An Overview of Electronic Games in the Academic Areas |
author_sort |
Alfarsi G. |
title |
An Overview of Electronic Games in the Academic Areas |
title_short |
An Overview of Electronic Games in the Academic Areas |
title_full |
An Overview of Electronic Games in the Academic Areas |
title_fullStr |
An Overview of Electronic Games in the Academic Areas |
title_full_unstemmed |
An Overview of Electronic Games in the Academic Areas |
title_sort |
overview of electronic games in the academic areas |
publisher |
Institute of Electrical and Electronics Engineers Inc. |
publishDate |
2023 |
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1806428363507630080 |
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13.214268 |