Endure: Augmented reality fitness mobile application
Augmented reality; First person; Fitness; Game; Immersive technologies; Malaysians; Mobile; Mobile applications; Virtual selves; Health
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Institute of Electrical and Electronics Engineers Inc.
2023
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my.uniten.dspace-247932023-05-29T15:27:09Z Endure: Augmented reality fitness mobile application Nair Y.N.I. Azman F. Rahim F.A. Cheng L.K. 57211205204 57193738548 57350579500 57188850203 Augmented reality; First person; Fitness; Game; Immersive technologies; Malaysians; Mobile; Mobile applications; Virtual selves; Health An alarming fact that surprisingly not many locals are aware of is that Malaysia has been labelled as Asia�s fattest country in the year 2015 up until now. With abundance of food comes immense responsibility to take care of our health, however that is not the case for Malaysians. Based on the survey distributed, not many integrate exercising as a part of their weekly routine as they prioritize their work/study over a 20-minute workout session. The repercussions of this unhealthy habit are severe, and May cause a global pandemic of obese-stricken populations in the future. With that being said, �Endure� is an application proposed to aid in mitigating the issue mentioned. It is a fitness application that incorporates a gaming environment enabling the user to be the first-person player in a horror-themed game. Using immersive technology such as Augmented Reality (AR), users are able to play this chapter-by-chapter application whilst outdoors or indoors. Endure encourages users to challenge themselves by increasing the distance for each level while limiting the time required to complete each one of them. With the aid of an AR game object, users will be pushed to keep their virtual-selves alive by increasing their pace with regards to the countdown timer. In short, the application is developed to motivate users to keep their feet moving by creating a virtually fun environment for the players. � 2019 IEEE. Final 2023-05-29T07:27:09Z 2023-05-29T07:27:09Z 2019 Conference Paper 10.1109/CCOMS.2019.8821640 2-s2.0-85072949538 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85072949538&doi=10.1109%2fCCOMS.2019.8821640&partnerID=40&md5=494cb91972aac8142ec9322377635f2b https://irepository.uniten.edu.my/handle/123456789/24793 8821640 419 424 Institute of Electrical and Electronics Engineers Inc. Scopus |
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Augmented reality; First person; Fitness; Game; Immersive technologies; Malaysians; Mobile; Mobile applications; Virtual selves; Health |
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57211205204 |
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57211205204 Nair Y.N.I. Azman F. Rahim F.A. Cheng L.K. |
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Conference Paper |
author |
Nair Y.N.I. Azman F. Rahim F.A. Cheng L.K. |
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Nair Y.N.I. Azman F. Rahim F.A. Cheng L.K. Endure: Augmented reality fitness mobile application |
author_sort |
Nair Y.N.I. |
title |
Endure: Augmented reality fitness mobile application |
title_short |
Endure: Augmented reality fitness mobile application |
title_full |
Endure: Augmented reality fitness mobile application |
title_fullStr |
Endure: Augmented reality fitness mobile application |
title_full_unstemmed |
Endure: Augmented reality fitness mobile application |
title_sort |
endure: augmented reality fitness mobile application |
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Institute of Electrical and Electronics Engineers Inc. |
publishDate |
2023 |
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1806428500929806336 |
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13.214268 |