Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure

ABSTRACT This project discusses about stress that is affecting people’s life and bring about negative implication towards them. To curb this problem, a study and design of academic board game (AB-BGame®2.0) using quality function deployment (QFD) procedure is set in motion. This project focuses on...

Full description

Saved in:
Bibliographic Details
Main Author: Amir Aiman Bin Aziz Zabidi
Format:
Published: 2023
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.uniten.dspace-20744
record_format dspace
spelling my.uniten.dspace-207442023-05-04T13:31:22Z Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure Amir Aiman Bin Aziz Zabidi Board game Quality function deployment Neuro - Linguistic Programming ABSTRACT This project discusses about stress that is affecting people’s life and bring about negative implication towards them. To curb this problem, a study and design of academic board game (AB-BGame®2.0) using quality function deployment (QFD) procedure is set in motion. This project focuses on children who faces difficulty with multiplication problem and also college adults who faces difficulty with Mechanics: Static problem involving vector with kinaesthetic type learner to keep in mind. Research will be done to fully understand the problems face and how to overcome them. Using QFD, surveys and house of quality (HOQ) are done to provide the best option for the product. AB-BGame®2.0 is produced to manage the stress and also improve the brain power scientifically thus increasing their grade and understandings. Tests are carried out on some childrens and college adults where improvements on time taken to complete the questions are recorded. The fastest time for children and adults to complete the stack tracking test is 21 seconds and 33 seconds with an average of 29% and 5% time increase rate achieved. This shows that they are more focus and can concentrate better. The fastest time for children and adults to complete their respective questions are 7 minutes and 15 minutes with an average of 16.64% and 14.37% time increase rate achieved. The increase time rate of the test playing the AB-BGame®2.0 proves to be a success as stress is overcomed and knowledge and understandings are instilled in the participant. 2023-05-03T15:17:49Z 2023-05-03T15:17:49Z 2020-09 https://irepository.uniten.edu.my/handle/123456789/20744 application/pdf
institution Universiti Tenaga Nasional
building UNITEN Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tenaga Nasional
content_source UNITEN Institutional Repository
url_provider http://dspace.uniten.edu.my/
topic Board game
Quality function deployment
Neuro - Linguistic Programming
spellingShingle Board game
Quality function deployment
Neuro - Linguistic Programming
Amir Aiman Bin Aziz Zabidi
Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure
description ABSTRACT This project discusses about stress that is affecting people’s life and bring about negative implication towards them. To curb this problem, a study and design of academic board game (AB-BGame®2.0) using quality function deployment (QFD) procedure is set in motion. This project focuses on children who faces difficulty with multiplication problem and also college adults who faces difficulty with Mechanics: Static problem involving vector with kinaesthetic type learner to keep in mind. Research will be done to fully understand the problems face and how to overcome them. Using QFD, surveys and house of quality (HOQ) are done to provide the best option for the product. AB-BGame®2.0 is produced to manage the stress and also improve the brain power scientifically thus increasing their grade and understandings. Tests are carried out on some childrens and college adults where improvements on time taken to complete the questions are recorded. The fastest time for children and adults to complete the stack tracking test is 21 seconds and 33 seconds with an average of 29% and 5% time increase rate achieved. This shows that they are more focus and can concentrate better. The fastest time for children and adults to complete their respective questions are 7 minutes and 15 minutes with an average of 16.64% and 14.37% time increase rate achieved. The increase time rate of the test playing the AB-BGame®2.0 proves to be a success as stress is overcomed and knowledge and understandings are instilled in the participant.
format
author Amir Aiman Bin Aziz Zabidi
author_facet Amir Aiman Bin Aziz Zabidi
author_sort Amir Aiman Bin Aziz Zabidi
title Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure
title_short Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure
title_full Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure
title_fullStr Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure
title_full_unstemmed Study and Design of Academic Board Game ( AB-BGAME 2.0) using Quality Function Deployment Procedure
title_sort study and design of academic board game ( ab-bgame 2.0) using quality function deployment procedure
publishDate 2023
_version_ 1806423570978439168
score 13.222552