Development of Gamification Linear Algebra Application Using Storytelling

Students often experience carelessness, lack of confidence and less motivation to learn Mathematics, thus, teaching aid tool is needed to increase student engagement to learn Linear Algebra. This mobile based proposed teaching aid tool application was developed to change teaching and learning proces...

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Main Authors: Rahim, R.H.A., Tanalol, S.H., Ismail, R., Baharum, A., Rahim, E.A., Noor, N.A.M.
Format: Conference Paper
Language:English
Published: 2020
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spelling my.uniten.dspace-128242020-03-17T02:38:54Z Development of Gamification Linear Algebra Application Using Storytelling Rahim, R.H.A. Tanalol, S.H. Ismail, R. Baharum, A. Rahim, E.A. Noor, N.A.M. Students often experience carelessness, lack of confidence and less motivation to learn Mathematics, thus, teaching aid tool is needed to increase student engagement to learn Linear Algebra. This mobile based proposed teaching aid tool application was developed to change teaching and learning process to become more interesting, fun and motivated. The application development process was based on the design of the study initiated using storytelling gamification with the implementation of three main phases; Pedagogy Phase, Design Phase and Evaluation Phase. The three main phases were divided into smaller components to facilitate the process of achieving the goals set by each phase. This study used the syllabus from Polytechnic Malaysia with the focus group of students in semester three (Mechanical Engineering) and semester four (Electrical Engineering). The Evaluation Phase was divided into two main tests which are the Preliminary Test and Final Test. This research used mixed method of the combination of quantitative, by using survey, and qualitative, by using Electroencephalogram (EEG). © 2019 IEEE. 2020-02-03T03:27:05Z 2020-02-03T03:27:05Z 2019 Conference Paper en
institution Universiti Tenaga Nasional
building UNITEN Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tenaga Nasional
content_source UNITEN Institutional Repository
url_provider http://dspace.uniten.edu.my/
language English
description Students often experience carelessness, lack of confidence and less motivation to learn Mathematics, thus, teaching aid tool is needed to increase student engagement to learn Linear Algebra. This mobile based proposed teaching aid tool application was developed to change teaching and learning process to become more interesting, fun and motivated. The application development process was based on the design of the study initiated using storytelling gamification with the implementation of three main phases; Pedagogy Phase, Design Phase and Evaluation Phase. The three main phases were divided into smaller components to facilitate the process of achieving the goals set by each phase. This study used the syllabus from Polytechnic Malaysia with the focus group of students in semester three (Mechanical Engineering) and semester four (Electrical Engineering). The Evaluation Phase was divided into two main tests which are the Preliminary Test and Final Test. This research used mixed method of the combination of quantitative, by using survey, and qualitative, by using Electroencephalogram (EEG). © 2019 IEEE.
format Conference Paper
author Rahim, R.H.A.
Tanalol, S.H.
Ismail, R.
Baharum, A.
Rahim, E.A.
Noor, N.A.M.
spellingShingle Rahim, R.H.A.
Tanalol, S.H.
Ismail, R.
Baharum, A.
Rahim, E.A.
Noor, N.A.M.
Development of Gamification Linear Algebra Application Using Storytelling
author_facet Rahim, R.H.A.
Tanalol, S.H.
Ismail, R.
Baharum, A.
Rahim, E.A.
Noor, N.A.M.
author_sort Rahim, R.H.A.
title Development of Gamification Linear Algebra Application Using Storytelling
title_short Development of Gamification Linear Algebra Application Using Storytelling
title_full Development of Gamification Linear Algebra Application Using Storytelling
title_fullStr Development of Gamification Linear Algebra Application Using Storytelling
title_full_unstemmed Development of Gamification Linear Algebra Application Using Storytelling
title_sort development of gamification linear algebra application using storytelling
publishDate 2020
_version_ 1662758774929096704
score 13.19449