Digital Forest Installation Test in Gallery Space

Modern art and the rapid evolution of technology in software and hardware have enabled designers and artists expanding their arts to new dimensions and perspectives. The developing of digital technology become significant in art practice, which creates innovative possibilities of its' ability f...

Full description

Saved in:
Bibliographic Details
Main Author: Auzani Zeda, Mohamed Kassim
Format: Picture
Language:English
Published: 2019
Subjects:
Online Access:http://ir.unimas.my/id/eprint/28457/1/20191005_133152.jpg
http://ir.unimas.my/id/eprint/28457/
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.unimas.ir.28457
record_format eprints
spelling my.unimas.ir.284572023-08-25T08:02:11Z http://ir.unimas.my/id/eprint/28457/ Digital Forest Installation Test in Gallery Space Auzani Zeda, Mohamed Kassim NX Arts in general T Technology (General) Modern art and the rapid evolution of technology in software and hardware have enabled designers and artists expanding their arts to new dimensions and perspectives. The developing of digital technology become significant in art practice, which creates innovative possibilities of its' ability for endless artistic expression and for artists to create a new experiential aesthetic. As audience interest and demand for modern art are rising, some artists have started to explore the experiential and expressive potential of technology applications in the arts such as projection mapping. Projection mapping, also known as video mapping, is the art of using projection technology to map digital contents onto any physical object or non-flat surface. The idea is to create illusions of images and turn almost any surface into a dynamic video screen - bringing any physical objects to life through digital images. The mixing of both digital content with physical objects within the real space enables the audience to be immersed with the artwork. Through this research project, a projection-based audiovisual installation was designed and developed to examine the projection mapping software and hardware to seek its potential in creating an immersive experience in a gallery space setting — the project aimed to explore the experiential and aesthetic possibilities that are engaging to the visitors. 2019 Picture NonPeerReviewed image en http://ir.unimas.my/id/eprint/28457/1/20191005_133152.jpg Auzani Zeda, Mohamed Kassim (2019) Digital Forest Installation Test in Gallery Space. [Picture]
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic NX Arts in general
T Technology (General)
spellingShingle NX Arts in general
T Technology (General)
Auzani Zeda, Mohamed Kassim
Digital Forest Installation Test in Gallery Space
description Modern art and the rapid evolution of technology in software and hardware have enabled designers and artists expanding their arts to new dimensions and perspectives. The developing of digital technology become significant in art practice, which creates innovative possibilities of its' ability for endless artistic expression and for artists to create a new experiential aesthetic. As audience interest and demand for modern art are rising, some artists have started to explore the experiential and expressive potential of technology applications in the arts such as projection mapping. Projection mapping, also known as video mapping, is the art of using projection technology to map digital contents onto any physical object or non-flat surface. The idea is to create illusions of images and turn almost any surface into a dynamic video screen - bringing any physical objects to life through digital images. The mixing of both digital content with physical objects within the real space enables the audience to be immersed with the artwork. Through this research project, a projection-based audiovisual installation was designed and developed to examine the projection mapping software and hardware to seek its potential in creating an immersive experience in a gallery space setting — the project aimed to explore the experiential and aesthetic possibilities that are engaging to the visitors.
format Picture
author Auzani Zeda, Mohamed Kassim
author_facet Auzani Zeda, Mohamed Kassim
author_sort Auzani Zeda, Mohamed Kassim
title Digital Forest Installation Test in Gallery Space
title_short Digital Forest Installation Test in Gallery Space
title_full Digital Forest Installation Test in Gallery Space
title_fullStr Digital Forest Installation Test in Gallery Space
title_full_unstemmed Digital Forest Installation Test in Gallery Space
title_sort digital forest installation test in gallery space
publishDate 2019
url http://ir.unimas.my/id/eprint/28457/1/20191005_133152.jpg
http://ir.unimas.my/id/eprint/28457/
_version_ 1775627268253548544
score 13.214268