Evaluating the sense of presence in non immersive virtual environment

A primary argument for the efficacy of Virtual Environments (VE) applications is that the user is "present" in the simulated environment. Previous research showed that there is a strong relationship between presence and the level of task performance in the VE. Although, the concept of pres...

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Main Author: Norehan, bte Zulkiply
Format: Final Year Project Report
Language:English
Published: Universiti Malaysia Sarawak, (UNIMAS) 2001
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Online Access:http://ir.unimas.my/id/eprint/16762/8/NOREHAN%20ft.pdf
http://ir.unimas.my/id/eprint/16762/
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spelling my.unimas.ir.167622024-01-25T01:59:45Z http://ir.unimas.my/id/eprint/16762/ Evaluating the sense of presence in non immersive virtual environment Norehan, bte Zulkiply T Technology (General) A primary argument for the efficacy of Virtual Environments (VE) applications is that the user is "present" in the simulated environment. Previous research showed that there is a strong relationship between presence and the level of task performance in the VE. Although, the concept of presence is widely discussed, but there is relatively little research conducted to evaluate the sense of presence in the VE with n::spe ct to non-immersive virtual environment. The wide usage of desktop vinual environment recently inspire the move to evaluate Ihe sense of presence in non immersive VE. in general, presence is defined as the subjective experience of being in one environment (there) when one is physically in another environment (here). Based on previous research, the amount of presence experienced by user of a virtual environment is determined by two form of faclors, namely contributing factors and distraclion factors, which may enhanced or interfered Ihe sensation of" being there" in the virtual environment". In respect to those factors, a Present Ouestionnaire (PO) is developed to idenlify and measure the degree to which aspects of the virtual environment engendered a sense of presence. The results of an administralion of the questionnaire in conjunclion wilh an experiment on Ihe performance of basic tasks in VE are presented. Results indicate there is positive probability of tendency of experiencing presence in the virtual environment used. An analysis of the feedback provided by the chosen subjects has revealed a number of factors that could affecllhe sense of presence in such VE system. Universiti Malaysia Sarawak, (UNIMAS) 2001 Final Year Project Report NonPeerReviewed text en http://ir.unimas.my/id/eprint/16762/8/NOREHAN%20ft.pdf Norehan, bte Zulkiply (2001) Evaluating the sense of presence in non immersive virtual environment. [Final Year Project Report] (Unpublished)
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic T Technology (General)
spellingShingle T Technology (General)
Norehan, bte Zulkiply
Evaluating the sense of presence in non immersive virtual environment
description A primary argument for the efficacy of Virtual Environments (VE) applications is that the user is "present" in the simulated environment. Previous research showed that there is a strong relationship between presence and the level of task performance in the VE. Although, the concept of presence is widely discussed, but there is relatively little research conducted to evaluate the sense of presence in the VE with n::spe ct to non-immersive virtual environment. The wide usage of desktop vinual environment recently inspire the move to evaluate Ihe sense of presence in non immersive VE. in general, presence is defined as the subjective experience of being in one environment (there) when one is physically in another environment (here). Based on previous research, the amount of presence experienced by user of a virtual environment is determined by two form of faclors, namely contributing factors and distraclion factors, which may enhanced or interfered Ihe sensation of" being there" in the virtual environment". In respect to those factors, a Present Ouestionnaire (PO) is developed to idenlify and measure the degree to which aspects of the virtual environment engendered a sense of presence. The results of an administralion of the questionnaire in conjunclion wilh an experiment on Ihe performance of basic tasks in VE are presented. Results indicate there is positive probability of tendency of experiencing presence in the virtual environment used. An analysis of the feedback provided by the chosen subjects has revealed a number of factors that could affecllhe sense of presence in such VE system.
format Final Year Project Report
author Norehan, bte Zulkiply
author_facet Norehan, bte Zulkiply
author_sort Norehan, bte Zulkiply
title Evaluating the sense of presence in non immersive virtual environment
title_short Evaluating the sense of presence in non immersive virtual environment
title_full Evaluating the sense of presence in non immersive virtual environment
title_fullStr Evaluating the sense of presence in non immersive virtual environment
title_full_unstemmed Evaluating the sense of presence in non immersive virtual environment
title_sort evaluating the sense of presence in non immersive virtual environment
publisher Universiti Malaysia Sarawak, (UNIMAS)
publishDate 2001
url http://ir.unimas.my/id/eprint/16762/8/NOREHAN%20ft.pdf
http://ir.unimas.my/id/eprint/16762/
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score 13.214268