An Augmented Reality System for Biology Science Education in Malaysia
This paper presents an educational application for Form 4 Biology Science in Malaysian secondary schools using Augmented Reality (AR) technology, includes topics of mitosis, meiosis, respiration and their systematic relations. Worth mention is knowledge is a whole in which no part is really iso...
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Main Authors: | , , , |
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Format: | E-Article |
Language: | English |
Published: |
UTM
2016
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Subjects: | |
Online Access: | http://ir.unimas.my/id/eprint/15857/1/An%20Augmented%20Reality%20System%20for%20Biology%20Science%20%28abstract%29.pdf http://ir.unimas.my/id/eprint/15857/ http://ijic.fc.utm.my/ijic/index.php/ijic/article/view/128 |
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Summary: | This paper presents an educational application for
Form 4 Biology Science in Malaysian secondary schools using
Augmented Reality (AR) technology, includes topics of mitosis,
meiosis, respiration and their systematic relations. Worth
mention is knowledge is a whole in which no part is really
isolated but more or less systematically related to others.
Knowing regularities is essential for having a concept at students’
disposal as well as for object perception. An implicit
understanding of regularities is a precondition of object
perception. Having a concept means being able to assert that
something, such as a specific attribute, a rule or a function,
applies to all the objects of the same kind. These lessons are
presented in dedicated stereoscopic and photo-realistic views,
thus facilitating students in noticing, memorizing and
understanding Biology concepts. Also, it allows students
individualized interaction while enabling social communication,
given thinking is but epistemic in its nature and that its
organization has both individual and social dimensions. AR
technology introduces a new type of automated applications and
to enhance the effectiveness and attractiveness of learning
environment for the students in a real world scenario. This AR
study emphasizes on merging computer vision, image processing
and computer graphics to form a new Human-Computer
Interaction (HCI) paradigm. |
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