An evaluation study on gamified online learning experiences and its acceptance among medical students

Objective: The successful application of gamification in different educational settings shows that the use of gamification in medical education may be an effective solution. Even though many studies have been conducted to investigate the efficacy of the integration of gamification to different educa...

Full description

Saved in:
Bibliographic Details
Main Authors: May Honey Ohn, Khin Maung Ohn
Format: Article
Language:English
Published: 2020
Subjects:
Online Access:https://eprints.ums.edu.my/id/eprint/25673/1/An%20evaluation%20study%20on%20gamified%20online%20learning%20experiences%20and%20its%20acceptance%20among%20medical%20students.pdf
https://eprints.ums.edu.my/id/eprint/25673/
https://doi.org/10.4103/tcmj.tcmj_5_19
Tags: Add Tag
No Tags, Be the first to tag this record!