Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations

Skateboarding has made its Olympic debut at the delayed Tokyo 2020 Olympic Games. Conventionally, in the competition scene, the scoring of the game is done manually and subjectively by the judges through the observation of the trick executions. Nevertheless, the complexity of the manoeuvres executed...

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Main Author: Muhammad Amirul, Abdullah
Format: Thesis
Language:English
Published: 2022
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Online Access:http://umpir.ump.edu.my/id/eprint/35919/1/Classification%20of%20skateboarding%20tricks%20by%20synthesizing%20transfer%20learning%20models%20and%20machine%20learning%20classifiers.wm.pdf
http://umpir.ump.edu.my/id/eprint/35919/
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spelling my.ump.umpir.359192023-05-18T03:14:21Z http://umpir.ump.edu.my/id/eprint/35919/ Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations Muhammad Amirul, Abdullah TJ Mechanical engineering and machinery TS Manufactures Skateboarding has made its Olympic debut at the delayed Tokyo 2020 Olympic Games. Conventionally, in the competition scene, the scoring of the game is done manually and subjectively by the judges through the observation of the trick executions. Nevertheless, the complexity of the manoeuvres executed has caused difficulties in its scoring that is obviously prone to human error and bias. Therefore, the aim of this study is to classify five skateboarding flat ground tricks which are Ollie, Kickflip, Shove-it, Nollie and Frontside 180. This is achieved by using three optimized machine learning models of k-Nearest Neighbor (kNN), Random Forest (RF), and Support Vector Machine (SVM) from features extracted via eighteen transfer learning models. Six amateur skaters performed five tricks on a customized ORY skateboard. The raw data from the inertial measurement unit (IMU) embedded on the developed device attached to the skateboarding were extracted. It is worth noting that four types of input images were transformed via Fast Fourier Transform (FFT), Continuous Wavelet Transform (CWT), Discrete Wavelet Transform (DWT) and synthesized raw image (RAW) from the IMU-based signals obtained. The optimized form of the classifiers was obtained by performing GridSearch optimization technique on the training dataset with 3-folds cross-validation on a data split of 4:1:1 ratio for training, validation and testing, respectively from 150 transformed images. It was shown that the CWT and RAW images used in the MobileNet transfer learning model coupled with the optimized SVM and RF classifiers exhibited a test accuracy of 100%. In order to identify the best possible method for the pipelines, computational time was used to evaluate the various models. It was concluded that the RAW-MobileNet-optimized-RF approach was the most effective one, with a computational time of 24.796875 seconds. The results of the study revealed that the proposed approach could improve the classification of skateboarding tricks. 2022-03 Thesis NonPeerReviewed pdf en http://umpir.ump.edu.my/id/eprint/35919/1/Classification%20of%20skateboarding%20tricks%20by%20synthesizing%20transfer%20learning%20models%20and%20machine%20learning%20classifiers.wm.pdf Muhammad Amirul, Abdullah (2022) Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations. PhD thesis, Universiti Malaysia Pahang (Contributors, Thesis advisor: Abdul Majeed, Anwar P.P).
institution Universiti Malaysia Pahang
building UMP Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Pahang
content_source UMP Institutional Repository
url_provider http://umpir.ump.edu.my/
language English
topic TJ Mechanical engineering and machinery
TS Manufactures
spellingShingle TJ Mechanical engineering and machinery
TS Manufactures
Muhammad Amirul, Abdullah
Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations
description Skateboarding has made its Olympic debut at the delayed Tokyo 2020 Olympic Games. Conventionally, in the competition scene, the scoring of the game is done manually and subjectively by the judges through the observation of the trick executions. Nevertheless, the complexity of the manoeuvres executed has caused difficulties in its scoring that is obviously prone to human error and bias. Therefore, the aim of this study is to classify five skateboarding flat ground tricks which are Ollie, Kickflip, Shove-it, Nollie and Frontside 180. This is achieved by using three optimized machine learning models of k-Nearest Neighbor (kNN), Random Forest (RF), and Support Vector Machine (SVM) from features extracted via eighteen transfer learning models. Six amateur skaters performed five tricks on a customized ORY skateboard. The raw data from the inertial measurement unit (IMU) embedded on the developed device attached to the skateboarding were extracted. It is worth noting that four types of input images were transformed via Fast Fourier Transform (FFT), Continuous Wavelet Transform (CWT), Discrete Wavelet Transform (DWT) and synthesized raw image (RAW) from the IMU-based signals obtained. The optimized form of the classifiers was obtained by performing GridSearch optimization technique on the training dataset with 3-folds cross-validation on a data split of 4:1:1 ratio for training, validation and testing, respectively from 150 transformed images. It was shown that the CWT and RAW images used in the MobileNet transfer learning model coupled with the optimized SVM and RF classifiers exhibited a test accuracy of 100%. In order to identify the best possible method for the pipelines, computational time was used to evaluate the various models. It was concluded that the RAW-MobileNet-optimized-RF approach was the most effective one, with a computational time of 24.796875 seconds. The results of the study revealed that the proposed approach could improve the classification of skateboarding tricks.
format Thesis
author Muhammad Amirul, Abdullah
author_facet Muhammad Amirul, Abdullah
author_sort Muhammad Amirul, Abdullah
title Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations
title_short Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations
title_full Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations
title_fullStr Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations
title_full_unstemmed Classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations
title_sort classification of skateboarding tricks by synthesizing transfer learning models and machine learning classifiers using different input signal transformations
publishDate 2022
url http://umpir.ump.edu.my/id/eprint/35919/1/Classification%20of%20skateboarding%20tricks%20by%20synthesizing%20transfer%20learning%20models%20and%20machine%20learning%20classifiers.wm.pdf
http://umpir.ump.edu.my/id/eprint/35919/
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score 13.211869