Observation of the Effects of Playing Games with the Human Brain Waves

The purpose of this paper is to observe the human brain waves when a person playing video games. The game proposed is Counter Strike (CS) 1.6. There are 30 samples of human brain wave will be collected. The EEG signal will be recorded before playing a game and after playing a game. The threshold val...

Full description

Saved in:
Bibliographic Details
Main Authors: Mahfuzah, Mustafa, Rul Azreen, Mustafar, Rosdiyana, Samad, Nor Rul Hasma, Abdullah, Norizam, Sulaiman
Format: Conference or Workshop Item
Language:English
English
Published: 2015
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/10617/1/Observation%20of%20the%20Effects%20of%20Playing%20Games%20with%20the%20Human%20Brain%20Waves.pdf
http://umpir.ump.edu.my/id/eprint/10617/7/fkee-2015-mahfuzah-Observation%20of%20the%20Effects.pdf
http://umpir.ump.edu.my/id/eprint/10617/
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.ump.umpir.10617
record_format eprints
spelling my.ump.umpir.106172018-04-11T01:50:14Z http://umpir.ump.edu.my/id/eprint/10617/ Observation of the Effects of Playing Games with the Human Brain Waves Mahfuzah, Mustafa Rul Azreen, Mustafar Rosdiyana, Samad Nor Rul Hasma, Abdullah Norizam, Sulaiman TK Electrical engineering. Electronics Nuclear engineering The purpose of this paper is to observe the human brain waves when a person playing video games. The game proposed is Counter Strike (CS) 1.6. There are 30 samples of human brain wave will be collected. The EEG signal will be recorded before playing a game and after playing a game. The threshold value is used to filter the data collected to acquire clean brain waves. Then, extraction of sub-band Alpha and Beta is done by Band-pass filter. Power Spectral Density (PSD) is performed in analysing the brain waves to acquire peak amplitude of the Alpha and Beta sub-band frequencies. The pattern of Alpha and Beta is carried out by using the histogram to observe the relationship between games and mind state of humanity. It is observed that the Beta-band increase and Alpha-band decrease after the samples playing game. 2015 Conference or Workshop Item PeerReviewed application/pdf en http://umpir.ump.edu.my/id/eprint/10617/1/Observation%20of%20the%20Effects%20of%20Playing%20Games%20with%20the%20Human%20Brain%20Waves.pdf application/pdf en http://umpir.ump.edu.my/id/eprint/10617/7/fkee-2015-mahfuzah-Observation%20of%20the%20Effects.pdf Mahfuzah, Mustafa and Rul Azreen, Mustafar and Rosdiyana, Samad and Nor Rul Hasma, Abdullah and Norizam, Sulaiman (2015) Observation of the Effects of Playing Games with the Human Brain Waves. In: Medical Engineering Conference 2015, 22-23 August 2015 , Johor Bahru. . (In Press)
institution Universiti Malaysia Pahang
building UMP Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Pahang
content_source UMP Institutional Repository
url_provider http://umpir.ump.edu.my/
language English
English
topic TK Electrical engineering. Electronics Nuclear engineering
spellingShingle TK Electrical engineering. Electronics Nuclear engineering
Mahfuzah, Mustafa
Rul Azreen, Mustafar
Rosdiyana, Samad
Nor Rul Hasma, Abdullah
Norizam, Sulaiman
Observation of the Effects of Playing Games with the Human Brain Waves
description The purpose of this paper is to observe the human brain waves when a person playing video games. The game proposed is Counter Strike (CS) 1.6. There are 30 samples of human brain wave will be collected. The EEG signal will be recorded before playing a game and after playing a game. The threshold value is used to filter the data collected to acquire clean brain waves. Then, extraction of sub-band Alpha and Beta is done by Band-pass filter. Power Spectral Density (PSD) is performed in analysing the brain waves to acquire peak amplitude of the Alpha and Beta sub-band frequencies. The pattern of Alpha and Beta is carried out by using the histogram to observe the relationship between games and mind state of humanity. It is observed that the Beta-band increase and Alpha-band decrease after the samples playing game.
format Conference or Workshop Item
author Mahfuzah, Mustafa
Rul Azreen, Mustafar
Rosdiyana, Samad
Nor Rul Hasma, Abdullah
Norizam, Sulaiman
author_facet Mahfuzah, Mustafa
Rul Azreen, Mustafar
Rosdiyana, Samad
Nor Rul Hasma, Abdullah
Norizam, Sulaiman
author_sort Mahfuzah, Mustafa
title Observation of the Effects of Playing Games with the Human Brain Waves
title_short Observation of the Effects of Playing Games with the Human Brain Waves
title_full Observation of the Effects of Playing Games with the Human Brain Waves
title_fullStr Observation of the Effects of Playing Games with the Human Brain Waves
title_full_unstemmed Observation of the Effects of Playing Games with the Human Brain Waves
title_sort observation of the effects of playing games with the human brain waves
publishDate 2015
url http://umpir.ump.edu.my/id/eprint/10617/1/Observation%20of%20the%20Effects%20of%20Playing%20Games%20with%20the%20Human%20Brain%20Waves.pdf
http://umpir.ump.edu.my/id/eprint/10617/7/fkee-2015-mahfuzah-Observation%20of%20the%20Effects.pdf
http://umpir.ump.edu.my/id/eprint/10617/
_version_ 1643666439880572928
score 13.159267