2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun

Rubik’s Cube, invented in the late 1970s by Erno Rubik of Hungary, is the most famous combinatorial puzzle of its time. The standard version of this puzzle is a 3x3x3 cube with different colors on each of the exposed squares of the subcubes or cubies. Every 3x3x1 plane of the cube can be rotated or...

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Main Author: Wan Harun, Wan Mohd Afdzal
Format: Thesis
Language:English
Published: 2009
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Online Access:https://ir.uitm.edu.my/id/eprint/98019/1/98019.pdf
https://ir.uitm.edu.my/id/eprint/98019/
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spelling my.uitm.ir.980192024-08-21T23:20:39Z https://ir.uitm.edu.my/id/eprint/98019/ 2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun Wan Harun, Wan Mohd Afdzal Elementary mathematics. Arithmetic Rubik’s Cube, invented in the late 1970s by Erno Rubik of Hungary, is the most famous combinatorial puzzle of its time. The standard version of this puzzle is a 3x3x3 cube with different colors on each of the exposed squares of the subcubes or cubies. Every 3x3x1 plane of the cube can be rotated or twisted 90, 180 or 270 degrees relative to the rest of the cube. This will give a lot of advantages to the player that play this famous puzzle and solve it with optimal solution. The goal of this puzzle is to make sure that all the squares on each side of the cube are of the same color. To achieve this goal, the player needs to have a strategy. The beginner player needs to learn this strategy step by step and they need to understand why they need to do the step. The first problem that the beginner will face is, they are not able to see the whole cube. Human being only can see 50% of the cube in one time. The beginner player always make mistake in movement that will affect the other color that already complete or in other hand, the color in the right place. This happened because they have the first problem. This is why the researcher tries to develop 2Dimension rubik cube game. This game will present rubik’s cube in 2D, this will help beginner to solve their first problem. To make movement, the player needs to click the button. This game has 18 movement buttons. The button are Right1, Right2, Right3,Left1, Left2, Left3,Up1, Up2, Up3,Down1, Down2, Down3, Right4, Right5, Right6,Left4, Left5 and Left6. To save all the face, the researcher used 2D array to save all the color one by one. So this game needs 6 2D arrays because the rubik’s cube has 6 faces. 2009 Thesis NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/98019/1/98019.pdf 2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun. (2009) Degree thesis, thesis, Universiti Teknologi MARA (UiTM). <http://terminalib.uitm.edu.my/98019.pdf>
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Elementary mathematics. Arithmetic
spellingShingle Elementary mathematics. Arithmetic
Wan Harun, Wan Mohd Afdzal
2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun
description Rubik’s Cube, invented in the late 1970s by Erno Rubik of Hungary, is the most famous combinatorial puzzle of its time. The standard version of this puzzle is a 3x3x3 cube with different colors on each of the exposed squares of the subcubes or cubies. Every 3x3x1 plane of the cube can be rotated or twisted 90, 180 or 270 degrees relative to the rest of the cube. This will give a lot of advantages to the player that play this famous puzzle and solve it with optimal solution. The goal of this puzzle is to make sure that all the squares on each side of the cube are of the same color. To achieve this goal, the player needs to have a strategy. The beginner player needs to learn this strategy step by step and they need to understand why they need to do the step. The first problem that the beginner will face is, they are not able to see the whole cube. Human being only can see 50% of the cube in one time. The beginner player always make mistake in movement that will affect the other color that already complete or in other hand, the color in the right place. This happened because they have the first problem. This is why the researcher tries to develop 2Dimension rubik cube game. This game will present rubik’s cube in 2D, this will help beginner to solve their first problem. To make movement, the player needs to click the button. This game has 18 movement buttons. The button are Right1, Right2, Right3,Left1, Left2, Left3,Up1, Up2, Up3,Down1, Down2, Down3, Right4, Right5, Right6,Left4, Left5 and Left6. To save all the face, the researcher used 2D array to save all the color one by one. So this game needs 6 2D arrays because the rubik’s cube has 6 faces.
format Thesis
author Wan Harun, Wan Mohd Afdzal
author_facet Wan Harun, Wan Mohd Afdzal
author_sort Wan Harun, Wan Mohd Afdzal
title 2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun
title_short 2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun
title_full 2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun
title_fullStr 2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun
title_full_unstemmed 2-Dimension rubik's cube game / Wan Mohd Afdzal Wan Harun
title_sort 2-dimension rubik's cube game / wan mohd afdzal wan harun
publishDate 2009
url https://ir.uitm.edu.my/id/eprint/98019/1/98019.pdf
https://ir.uitm.edu.my/id/eprint/98019/
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score 13.19449