Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]

Planting and nurturing trees and plants as a part of horticulture is known as gardening. In today’s tight economy, some people begin gardening to save money. Growing a garden can reduce expenses on groceries as it yields homegrown vegetables and fruits. However, limited gardening knowledge was the m...

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Main Authors: Mohd Nizam, Nurul Athirah Umairah, Mat Zain, Nurul Hidayah, Abdul Aziz, Azlan, Johari, Siti Nuramalina, Mohd Yasin, Anita
Format: Book Section
Language:English
Published: Faculty of Computer and Mathematical Sciences 2023
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/94381/1/94381.pdf
https://ir.uitm.edu.my/id/eprint/94381/
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spelling my.uitm.ir.943812024-05-02T03:20:04Z https://ir.uitm.edu.my/id/eprint/94381/ Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.] Mohd Nizam, Nurul Athirah Umairah Mat Zain, Nurul Hidayah Abdul Aziz, Azlan Johari, Siti Nuramalina Mohd Yasin, Anita S Agriculture (General) Planting and nurturing trees and plants as a part of horticulture is known as gardening. In today’s tight economy, some people begin gardening to save money. Growing a garden can reduce expenses on groceries as it yields homegrown vegetables and fruits. However, limited gardening knowledge was the main barrier that stopped people from gardening. In addition, the traditional method of learning gardening fails to cultivate a sense of enjoyment and leads to discomfort, distraction, and disengagement. Therefore, we developed a Horticulture Land game that allows users to learn about gardening in risk-free and enjoyable ways by providing virtual gardening activities. The game follows the Game Development Life Cycle (GDLC) methodology, ensuring a systematic and effective development process. The development of Horticulture Land is based on the E Game Flow Model consists of seven elements: Concentration, Goal Clarity, Feedback, Challenge, Autonomy, Immersion, and Knowledge Improvement. In conclusion, Horticulture Land offers a unique opportunity to foster a deep and meaningful connection with the natural world. It challenges the perception of gaming as a solitary and sedentary activity by encouraging players to explore, learn and enjoy in a digital ecosystem. Faculty of Computer and Mathematical Sciences 2023 Book Section NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/94381/1/94381.pdf Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]. (2023) In: International Jasin Multimedia & Computer Science Invention and Innovation Exhibition (i-JaMCSIIX 2023). Faculty of Computer and Mathematical Sciences, Kampus Jasin, pp. 146-148. ISBN 978-967-15337-0-3 (Submitted)
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic S Agriculture (General)
spellingShingle S Agriculture (General)
Mohd Nizam, Nurul Athirah Umairah
Mat Zain, Nurul Hidayah
Abdul Aziz, Azlan
Johari, Siti Nuramalina
Mohd Yasin, Anita
Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]
description Planting and nurturing trees and plants as a part of horticulture is known as gardening. In today’s tight economy, some people begin gardening to save money. Growing a garden can reduce expenses on groceries as it yields homegrown vegetables and fruits. However, limited gardening knowledge was the main barrier that stopped people from gardening. In addition, the traditional method of learning gardening fails to cultivate a sense of enjoyment and leads to discomfort, distraction, and disengagement. Therefore, we developed a Horticulture Land game that allows users to learn about gardening in risk-free and enjoyable ways by providing virtual gardening activities. The game follows the Game Development Life Cycle (GDLC) methodology, ensuring a systematic and effective development process. The development of Horticulture Land is based on the E Game Flow Model consists of seven elements: Concentration, Goal Clarity, Feedback, Challenge, Autonomy, Immersion, and Knowledge Improvement. In conclusion, Horticulture Land offers a unique opportunity to foster a deep and meaningful connection with the natural world. It challenges the perception of gaming as a solitary and sedentary activity by encouraging players to explore, learn and enjoy in a digital ecosystem.
format Book Section
author Mohd Nizam, Nurul Athirah Umairah
Mat Zain, Nurul Hidayah
Abdul Aziz, Azlan
Johari, Siti Nuramalina
Mohd Yasin, Anita
author_facet Mohd Nizam, Nurul Athirah Umairah
Mat Zain, Nurul Hidayah
Abdul Aziz, Azlan
Johari, Siti Nuramalina
Mohd Yasin, Anita
author_sort Mohd Nizam, Nurul Athirah Umairah
title Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]
title_short Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]
title_full Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]
title_fullStr Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]
title_full_unstemmed Horticulture land: master the art of gardening through green game / Nurul Athirah Umairah Mohd Nizam … [et al.]
title_sort horticulture land: master the art of gardening through green game / nurul athirah umairah mohd nizam … [et al.]
publisher Faculty of Computer and Mathematical Sciences
publishDate 2023
url https://ir.uitm.edu.my/id/eprint/94381/1/94381.pdf
https://ir.uitm.edu.my/id/eprint/94381/
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score 13.214268