BRO654: Animation techniques / College of Computing, Informatics and Mathematics

This course explores the art of animation, primarily of traditional, experimental and also the digital medium of 2D and 3D animation. The course will also take a look at contemporary animation techniques and genres. It will focus on various visual styles and techniques in animation, time-based media...

Full description

Saved in:
Bibliographic Details
Main Author: UiTM, College of Computing, Informatics and Mathematics
Format: Teaching Resource
Language:English
Published: 2017
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/90704/1/90704.pdf
https://ir.uitm.edu.my/id/eprint/90704/
https://aims.uitm.edu.my
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.uitm.ir.90704
record_format eprints
spelling my.uitm.ir.907042024-04-04T08:03:08Z https://ir.uitm.edu.my/id/eprint/90704/ BRO654: Animation techniques / College of Computing, Informatics and Mathematics UiTM, College of Computing, Informatics and Mathematics Curriculum Universiti Teknologi MARA This course explores the art of animation, primarily of traditional, experimental and also the digital medium of 2D and 3D animation. The course will also take a look at contemporary animation techniques and genres. It will focus on various visual styles and techniques in animation, time-based media, digital video and digital compositing. This exploration will also cover basics from pre-production to post-production. History of animation will also be taught to students in order to understand how motion was developed early on and how it has changed today with the rise of digital medium. This course is design to familiarize the students with the current issues in the animation industry in Malaysia, as well as around the globe. Students will be exposed more on the theoretical aspects, as well as hands on practices in class. Student’s assignments consist of a final animated short, which will be done in groups, where they will apply the knowledge acquired through the first half of semester into creating a short animation in groups. Individually, students will produce a flipbook animation early on in the semester as to understand how motion works and is created through ideas developed. In lab, students will get hands on experience into learning flash to create animation from basics apart from having to sketch model sheets in class every week and also other different mediums of animation techniques in creating and producing an animated short. 2017 Teaching Resource NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/90704/1/90704.pdf BRO654: Animation techniques / College of Computing, Informatics and Mathematics. (2017) [Teaching Resource] (Unpublished) https://aims.uitm.edu.my
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Curriculum
Universiti Teknologi MARA
spellingShingle Curriculum
Universiti Teknologi MARA
UiTM, College of Computing, Informatics and Mathematics
BRO654: Animation techniques / College of Computing, Informatics and Mathematics
description This course explores the art of animation, primarily of traditional, experimental and also the digital medium of 2D and 3D animation. The course will also take a look at contemporary animation techniques and genres. It will focus on various visual styles and techniques in animation, time-based media, digital video and digital compositing. This exploration will also cover basics from pre-production to post-production. History of animation will also be taught to students in order to understand how motion was developed early on and how it has changed today with the rise of digital medium. This course is design to familiarize the students with the current issues in the animation industry in Malaysia, as well as around the globe. Students will be exposed more on the theoretical aspects, as well as hands on practices in class. Student’s assignments consist of a final animated short, which will be done in groups, where they will apply the knowledge acquired through the first half of semester into creating a short animation in groups. Individually, students will produce a flipbook animation early on in the semester as to understand how motion works and is created through ideas developed. In lab, students will get hands on experience into learning flash to create animation from basics apart from having to sketch model sheets in class every week and also other different mediums of animation techniques in creating and producing an animated short.
format Teaching Resource
author UiTM, College of Computing, Informatics and Mathematics
author_facet UiTM, College of Computing, Informatics and Mathematics
author_sort UiTM, College of Computing, Informatics and Mathematics
title BRO654: Animation techniques / College of Computing, Informatics and Mathematics
title_short BRO654: Animation techniques / College of Computing, Informatics and Mathematics
title_full BRO654: Animation techniques / College of Computing, Informatics and Mathematics
title_fullStr BRO654: Animation techniques / College of Computing, Informatics and Mathematics
title_full_unstemmed BRO654: Animation techniques / College of Computing, Informatics and Mathematics
title_sort bro654: animation techniques / college of computing, informatics and mathematics
publishDate 2017
url https://ir.uitm.edu.my/id/eprint/90704/1/90704.pdf
https://ir.uitm.edu.my/id/eprint/90704/
https://aims.uitm.edu.my
_version_ 1797924888239931392
score 13.18916