Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]

To guarantee that pupils can learn the English language effectively, English as a Second Language (ESL) educators have always equipped themselves with various educational approaches and strategies. In spite of this, ESL learners still find the “present perfect tense” as one of the most challenging t...

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Main Authors: Yusof, Myzatul Sarah, Nik Anuar, Nik Nur Adnin, Abd Majid, Nur Arifah, Hashim, Harwati, Md Yunus, Melor
Format: Conference or Workshop Item
Language:English
Published: 2023
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/90406/1/90406.pdf
https://ir.uitm.edu.my/id/eprint/90406/
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spelling my.uitm.ir.904062024-09-02T17:33:07Z https://ir.uitm.edu.my/id/eprint/90406/ Never have i ever bingo / Myzatul Sarah Yusof ... [et al.] Yusof, Myzatul Sarah Nik Anuar, Nik Nur Adnin Abd Majid, Nur Arifah Hashim, Harwati Md Yunus, Melor Higher Education Lectures and lecturing To guarantee that pupils can learn the English language effectively, English as a Second Language (ESL) educators have always equipped themselves with various educational approaches and strategies. In spite of this, ESL learners still find the “present perfect tense” as one of the most challenging tenses to master as grammar structures and rules differ from their first language. Nevertheless, the implementation of language games has shown its effects on the learners' knowledge, competency, and motivation in learning a language, focusing on different targeted language areas and skills such as grammar. Accordingly, this paper aims to describe the design and development of “Never Have I Bingo’” through the ADDIE model as well as studying its effectiveness on learners’ ability to use the present perfect tense in writing. This empirical study involved 31 Year 6 students in a primary school in Negeri Sembilan. The results of the employed pre and post-tests demonstrated a significant improvement in students’ ability to use the present perfect tense in writing sentences. Interviews and document analysis were also conducted to demonstrate the students’ perceptions and effectiveness of the game. The study could provide insights to educators in developing and conducting grammar learning games. Future studies might concentrate on creating games that improve grammar structures and rules used in other skills. 2023-10 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/90406/1/90406.pdf Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]. (2023) In: UNSPECIFIED.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Higher Education
Lectures and lecturing
spellingShingle Higher Education
Lectures and lecturing
Yusof, Myzatul Sarah
Nik Anuar, Nik Nur Adnin
Abd Majid, Nur Arifah
Hashim, Harwati
Md Yunus, Melor
Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]
description To guarantee that pupils can learn the English language effectively, English as a Second Language (ESL) educators have always equipped themselves with various educational approaches and strategies. In spite of this, ESL learners still find the “present perfect tense” as one of the most challenging tenses to master as grammar structures and rules differ from their first language. Nevertheless, the implementation of language games has shown its effects on the learners' knowledge, competency, and motivation in learning a language, focusing on different targeted language areas and skills such as grammar. Accordingly, this paper aims to describe the design and development of “Never Have I Bingo’” through the ADDIE model as well as studying its effectiveness on learners’ ability to use the present perfect tense in writing. This empirical study involved 31 Year 6 students in a primary school in Negeri Sembilan. The results of the employed pre and post-tests demonstrated a significant improvement in students’ ability to use the present perfect tense in writing sentences. Interviews and document analysis were also conducted to demonstrate the students’ perceptions and effectiveness of the game. The study could provide insights to educators in developing and conducting grammar learning games. Future studies might concentrate on creating games that improve grammar structures and rules used in other skills.
format Conference or Workshop Item
author Yusof, Myzatul Sarah
Nik Anuar, Nik Nur Adnin
Abd Majid, Nur Arifah
Hashim, Harwati
Md Yunus, Melor
author_facet Yusof, Myzatul Sarah
Nik Anuar, Nik Nur Adnin
Abd Majid, Nur Arifah
Hashim, Harwati
Md Yunus, Melor
author_sort Yusof, Myzatul Sarah
title Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]
title_short Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]
title_full Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]
title_fullStr Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]
title_full_unstemmed Never have i ever bingo / Myzatul Sarah Yusof ... [et al.]
title_sort never have i ever bingo / myzatul sarah yusof ... [et al.]
publishDate 2023
url https://ir.uitm.edu.my/id/eprint/90406/1/90406.pdf
https://ir.uitm.edu.my/id/eprint/90406/
_version_ 1809152311316971520
score 13.19449