NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]

Board games have been widely used in ESL classrooms as teaching aids. This research is aimed at studying the students’ understanding of nouns as well as their interpretation of graphics based on the board game. This study’s focus group is among undergraduate students focusing on ESL classroom settin...

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Main Authors: Amir Yazid, Amirah Athirah, Bazlan, Anis Shahira, Amir Yazid, Amir Ashraf, Mohammad Omar, Nur Diana Nabila, Mohd Raslan, Nur Dayana
Format: Conference or Workshop Item
Language:English
Published: 2023
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/90402/1/90402.pdf
https://ir.uitm.edu.my/id/eprint/90402/
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record_format eprints
spelling my.uitm.ir.904022024-09-02T17:16:37Z https://ir.uitm.edu.my/id/eprint/90402/ NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.] Amir Yazid, Amirah Athirah Bazlan, Anis Shahira Amir Yazid, Amir Ashraf Mohammad Omar, Nur Diana Nabila Mohd Raslan, Nur Dayana Higher Education Lectures and lecturing Board games have been widely used in ESL classrooms as teaching aids. This research is aimed at studying the students’ understanding of nouns as well as their interpretation of graphics based on the board game. This study’s focus group is among undergraduate students focusing on ESL classroom settings. Nounsense is a board game created and curated by a team of researchers focusing on enhancing the vocabulary of nouns as well as allowing students to differentiate between common nouns and proper nouns. The game “Nounsense'' will be introduced in the ESL classroom as an aid as well as a test for students’ understanding of common nouns and proper nouns. The board game consists of 30 cards on a deck with mixtures of common nouns and proper nouns. Nounsense uses nouns that are widely used in Malaysia to highlight the Malaysian culture as well as the diversity of Malaysia. This study will also analyze how well the students can identify according to the graphics as well as interpret whether the shown graphic is a common noun or a proper noun. Vocabulary learning is considered an essential part of foreign language learning as the meanings of new words are very often emphasized, whether in books or in classrooms (Hadi, Izaah, & Larasati, 2021). It is crucial to include the usage of Nounsense in the ESL classroom to test the understanding of nouns among students in the ESL classroom as well as introduce Malaysian cultures through Nounsense. Incorporating culture as well as learning English in the ESL classroom, Nounsense has the novelty of creating a fun, interactive, and educational environment for undergraduate students to learn nouns in the ESL classroom as well as learn Malaysian culture through graphics. 2023-10 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/90402/1/90402.pdf NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]. (2023) In: UNSPECIFIED.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Higher Education
Lectures and lecturing
spellingShingle Higher Education
Lectures and lecturing
Amir Yazid, Amirah Athirah
Bazlan, Anis Shahira
Amir Yazid, Amir Ashraf
Mohammad Omar, Nur Diana Nabila
Mohd Raslan, Nur Dayana
NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]
description Board games have been widely used in ESL classrooms as teaching aids. This research is aimed at studying the students’ understanding of nouns as well as their interpretation of graphics based on the board game. This study’s focus group is among undergraduate students focusing on ESL classroom settings. Nounsense is a board game created and curated by a team of researchers focusing on enhancing the vocabulary of nouns as well as allowing students to differentiate between common nouns and proper nouns. The game “Nounsense'' will be introduced in the ESL classroom as an aid as well as a test for students’ understanding of common nouns and proper nouns. The board game consists of 30 cards on a deck with mixtures of common nouns and proper nouns. Nounsense uses nouns that are widely used in Malaysia to highlight the Malaysian culture as well as the diversity of Malaysia. This study will also analyze how well the students can identify according to the graphics as well as interpret whether the shown graphic is a common noun or a proper noun. Vocabulary learning is considered an essential part of foreign language learning as the meanings of new words are very often emphasized, whether in books or in classrooms (Hadi, Izaah, & Larasati, 2021). It is crucial to include the usage of Nounsense in the ESL classroom to test the understanding of nouns among students in the ESL classroom as well as introduce Malaysian cultures through Nounsense. Incorporating culture as well as learning English in the ESL classroom, Nounsense has the novelty of creating a fun, interactive, and educational environment for undergraduate students to learn nouns in the ESL classroom as well as learn Malaysian culture through graphics.
format Conference or Workshop Item
author Amir Yazid, Amirah Athirah
Bazlan, Anis Shahira
Amir Yazid, Amir Ashraf
Mohammad Omar, Nur Diana Nabila
Mohd Raslan, Nur Dayana
author_facet Amir Yazid, Amirah Athirah
Bazlan, Anis Shahira
Amir Yazid, Amir Ashraf
Mohammad Omar, Nur Diana Nabila
Mohd Raslan, Nur Dayana
author_sort Amir Yazid, Amirah Athirah
title NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]
title_short NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]
title_full NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]
title_fullStr NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]
title_full_unstemmed NOUNSENSE: Boosting ESL students' language skills through board games / Amirah Athirah Amir Yazid ... [et al.]
title_sort nounsense: boosting esl students' language skills through board games / amirah athirah amir yazid ... [et al.]
publishDate 2023
url https://ir.uitm.edu.my/id/eprint/90402/1/90402.pdf
https://ir.uitm.edu.my/id/eprint/90402/
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score 13.19449