Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu

The trend of remote work has led to a rise in the popularity of multiplayer online games among working adults, offering an escape from their daily routines. The COVID-19 pandemic further boosted the global gaming market, reaching USD 249.55 billion in 2022. This study focuses on Multiplayer Online R...

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Main Authors: Ariffin, Shahira, Ratul Maknu, Tengku Sharifeleani
Format: Article
Language:English
Published: Universiti Teknologi Mara Selangor 2023
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Online Access:https://ir.uitm.edu.my/id/eprint/87252/1/87252.pdf
https://ir.uitm.edu.my/id/eprint/87252/
https://myjms.mohe.gov.my/index.php/ABRIJ/
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spelling my.uitm.ir.872522023-11-29T09:44:29Z https://ir.uitm.edu.my/id/eprint/87252/ Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu abrij Ariffin, Shahira Ratul Maknu, Tengku Sharifeleani Wide area networks Internet access. Internet access control The trend of remote work has led to a rise in the popularity of multiplayer online games among working adults, offering an escape from their daily routines. The COVID-19 pandemic further boosted the global gaming market, reaching USD 249.55 billion in 2022. This study focuses on Multiplayer Online Role-Playing Games (MORPGs) addiction specifically among working adults, as previous research has mostly centered on younger individuals and students. The paper has investigated the relationships between self-esteem, the need for advancement, emotional states, social motivation, and MORPG addiction. Data was collected from 89 respondents in the Greater Kuala Lumpur/Klang Valley region using convenience sampling. Results indicated that the need for advancement significantly influenced MORPG addiction, while self-esteem, emotional states, and social motivation have no significant impact on addiction among the prime working-age group. In view of the prevalence of MORPGs, the understanding of gamers' behavior in various markets is crucial for games developers' marketing and promotional efforts. Universiti Teknologi Mara Selangor 2023-10 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/87252/1/87252.pdf Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu. (2023) Advances in Business Research International Journal <https://ir.uitm.edu.my/view/publication/Advances_in_Business_Research_International_Journal/>, 9 (3). pp. 1-11. ISSN 2462-1838 https://myjms.mohe.gov.my/index.php/ABRIJ/
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Wide area networks
Internet access. Internet access control
spellingShingle Wide area networks
Internet access. Internet access control
Ariffin, Shahira
Ratul Maknu, Tengku Sharifeleani
Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu
description The trend of remote work has led to a rise in the popularity of multiplayer online games among working adults, offering an escape from their daily routines. The COVID-19 pandemic further boosted the global gaming market, reaching USD 249.55 billion in 2022. This study focuses on Multiplayer Online Role-Playing Games (MORPGs) addiction specifically among working adults, as previous research has mostly centered on younger individuals and students. The paper has investigated the relationships between self-esteem, the need for advancement, emotional states, social motivation, and MORPG addiction. Data was collected from 89 respondents in the Greater Kuala Lumpur/Klang Valley region using convenience sampling. Results indicated that the need for advancement significantly influenced MORPG addiction, while self-esteem, emotional states, and social motivation have no significant impact on addiction among the prime working-age group. In view of the prevalence of MORPGs, the understanding of gamers' behavior in various markets is crucial for games developers' marketing and promotional efforts.
format Article
author Ariffin, Shahira
Ratul Maknu, Tengku Sharifeleani
author_facet Ariffin, Shahira
Ratul Maknu, Tengku Sharifeleani
author_sort Ariffin, Shahira
title Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu
title_short Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu
title_full Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu
title_fullStr Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu
title_full_unstemmed Factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / Shahira Ariffin and Tengku Sharifeleani Ratul Maknu
title_sort factors influencing addiction to multiplayer online roleplaying games among adults in the prime working-age group / shahira ariffin and tengku sharifeleani ratul maknu
publisher Universiti Teknologi Mara Selangor
publishDate 2023
url https://ir.uitm.edu.my/id/eprint/87252/1/87252.pdf
https://ir.uitm.edu.my/id/eprint/87252/
https://myjms.mohe.gov.my/index.php/ABRIJ/
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score 13.160551