ADE555 : Interaction design for video game / College of Creative Arts
This course will introduce the importance of interaction design for games in the design and developments of things that people use. It will touch on many of the perceptual, cognitive and social characteristics of people, as well as methods for learning more about the people who wants to use the syst...
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Online Access: | https://ir.uitm.edu.my/id/eprint/79512/1/79512.pdf https://ir.uitm.edu.my/id/eprint/79512/ https://aims.uitm.edu.my/ |
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my.uitm.ir.795122023-06-19T01:27:21Z https://ir.uitm.edu.my/id/eprint/79512/ ADE555 : Interaction design for video game / College of Creative Arts UiTM, College of Creative Arts Curriculum Universiti Teknologi MARA This course will introduce the importance of interaction design for games in the design and developments of things that people use. It will touch on many of the perceptual, cognitive and social characteristics of people, as well as methods for learning more about the people who wants to use the system. There will be discussions on the capabilities and limits of computers and other related systems, and how they affect design and implementation decisions. It also covers the method to design, ways to evaluate and improve the designs, and various stages of an effective design process. Universiti Teknologi MARA (UiTM) Teaching Resource NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/79512/1/79512.pdf ADE555 : Interaction design for video game / College of Creative Arts. [Teaching Resource] https://aims.uitm.edu.my/ |
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Curriculum Universiti Teknologi MARA UiTM, College of Creative Arts ADE555 : Interaction design for video game / College of Creative Arts |
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This course will introduce the importance of interaction design for games in the design and developments of things that people use. It will touch on many of the perceptual, cognitive and social characteristics of people, as well as methods for learning more about the people who wants to use the system. There will be discussions on the capabilities and limits of computers and other related systems, and how they affect design and implementation decisions. It also covers the method to design, ways to evaluate and improve the designs, and various stages of an effective design process. |
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Teaching Resource |
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UiTM, College of Creative Arts |
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UiTM, College of Creative Arts |
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UiTM, College of Creative Arts |
title |
ADE555 : Interaction design for video game / College of Creative Arts |
title_short |
ADE555 : Interaction design for video game / College of Creative Arts |
title_full |
ADE555 : Interaction design for video game / College of Creative Arts |
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ADE555 : Interaction design for video game / College of Creative Arts |
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ADE555 : Interaction design for video game / College of Creative Arts |
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ade555 : interaction design for video game / college of creative arts |
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Universiti Teknologi MARA (UiTM) |
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https://ir.uitm.edu.my/id/eprint/79512/1/79512.pdf https://ir.uitm.edu.my/id/eprint/79512/ https://aims.uitm.edu.my/ |
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1769846660804902912 |
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13.18916 |