Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis

This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. It is one of the Malaysia’s Traditional games and it is also known as checkers or draughts in another country. To develop computer games for strategic...

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Main Author: Mukhlis, Siti Farah Najwa
Format: Thesis
Language:English
Published: 2017
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/69480/1/69480.pdf
https://ir.uitm.edu.my/id/eprint/69480/
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spelling my.uitm.ir.694802022-10-31T09:01:13Z https://ir.uitm.edu.my/id/eprint/69480/ Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis Mukhlis, Siti Farah Najwa Instruments and machines Electronic Computers. Computer Science Programming. Rule-based programming. Backtrack programming Computer software Configuration management Development. UML (Computer science) Software measurement Algorithms This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. It is one of the Malaysia’s Traditional games and it is also known as checkers or draughts in another country. To develop computer games for strategic board game such as chess and checkers, they will used a longer time taken to compute as it involved the pathfinding and searching. Therefore many research have been done to develop this type of computer game by using the Al techniques. In Dam Haji game, the goal is to find the optimal movement to make, so A* algorithm, which is a pathfinding algorithm is used. The project is completed by going through the preliminary study phase, data preparation phase, system design and implementation phase, and the evaluation and result analysis phase. The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. This project will be evaluated by using the efficiency test and the recommendation for this project in the future is to create count of movements for each player as to use as the win state. 2017 Thesis NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/69480/1/69480.pdf Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis. (2017) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Instruments and machines
Electronic Computers. Computer Science
Programming. Rule-based programming. Backtrack programming
Computer software
Configuration management
Development. UML (Computer science)
Software measurement
Algorithms
spellingShingle Instruments and machines
Electronic Computers. Computer Science
Programming. Rule-based programming. Backtrack programming
Computer software
Configuration management
Development. UML (Computer science)
Software measurement
Algorithms
Mukhlis, Siti Farah Najwa
Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
description This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. It is one of the Malaysia’s Traditional games and it is also known as checkers or draughts in another country. To develop computer games for strategic board game such as chess and checkers, they will used a longer time taken to compute as it involved the pathfinding and searching. Therefore many research have been done to develop this type of computer game by using the Al techniques. In Dam Haji game, the goal is to find the optimal movement to make, so A* algorithm, which is a pathfinding algorithm is used. The project is completed by going through the preliminary study phase, data preparation phase, system design and implementation phase, and the evaluation and result analysis phase. The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. This project will be evaluated by using the efficiency test and the recommendation for this project in the future is to create count of movements for each player as to use as the win state.
format Thesis
author Mukhlis, Siti Farah Najwa
author_facet Mukhlis, Siti Farah Najwa
author_sort Mukhlis, Siti Farah Najwa
title Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_short Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_full Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_fullStr Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_full_unstemmed Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
title_sort dam haji game using a* search algorithm / siti farah najwa mukhlis
publishDate 2017
url https://ir.uitm.edu.my/id/eprint/69480/1/69480.pdf
https://ir.uitm.edu.my/id/eprint/69480/
_version_ 1748706017349206016
score 13.211869