Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]

Accounting Fun Board is an innovative teaching material that aims to help students specifically in remembering, mastering, and understanding the classification of accounts in the topic of Accounting Equations. The adoption of this product mainly focuses on students who do not have any basic knowledg...

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Main Authors: Mohd Aris, Abd Rahim, Abdullah, Zuhaizi, Umanan, Farhana, Abdullah, Noor Asmahan, Adri, Juliana
Format: Conference or Workshop Item
Language:English
Published: 2020
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/66732/1/66732.pdf
https://ir.uitm.edu.my/id/eprint/66732/
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spelling my.uitm.ir.667322022-09-26T02:32:50Z https://ir.uitm.edu.my/id/eprint/66732/ Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.] Mohd Aris, Abd Rahim Abdullah, Zuhaizi Umanan, Farhana Abdullah, Noor Asmahan Adri, Juliana L Education (General) Educational technology Blended learning. Computer assisted instruction. Programmed instruction Teaching aids and devices Accounting Fun Board is an innovative teaching material that aims to help students specifically in remembering, mastering, and understanding the classification of accounts in the topic of Accounting Equations. The adoption of this product mainly focuses on students who do not have any basic knowledge of accounting courses. Accounting Fun Board is in a form of an interactive game that is compatible with 21st century-oriented education. Basically, this application entails the use of a synergistic game method which is applied to the concept of Augmented Reality (AR). In terms of the sampling frame, this study was conducted on 59 students who enrolled in the Accounting Matriculation Program Semester 1 session 2019/2020 and do not have any basic knowledge of the accounting course. As a result, the findings found that 67.9% of the treatment group got A and A- compared to 25.8% of the control group through pre and post questions. Hence, it clearly proved that students are more prepared, and learning is more student-centered by applying this application. In addition, students are more understanding and easier to remember the syllabus. Furthermore, it also can be used repeatedly by enticing them in utilizing gadgets such as a mobile phone as an instrument. 2020 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/66732/1/66732.pdf Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]. (2020) In: The 9th International Innovation, Invention & Design Competition, 17 May - 10 Oct 2020, Perak, Malaysia.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic L Education (General)
Educational technology
Blended learning. Computer assisted instruction. Programmed instruction
Teaching aids and devices
spellingShingle L Education (General)
Educational technology
Blended learning. Computer assisted instruction. Programmed instruction
Teaching aids and devices
Mohd Aris, Abd Rahim
Abdullah, Zuhaizi
Umanan, Farhana
Abdullah, Noor Asmahan
Adri, Juliana
Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]
description Accounting Fun Board is an innovative teaching material that aims to help students specifically in remembering, mastering, and understanding the classification of accounts in the topic of Accounting Equations. The adoption of this product mainly focuses on students who do not have any basic knowledge of accounting courses. Accounting Fun Board is in a form of an interactive game that is compatible with 21st century-oriented education. Basically, this application entails the use of a synergistic game method which is applied to the concept of Augmented Reality (AR). In terms of the sampling frame, this study was conducted on 59 students who enrolled in the Accounting Matriculation Program Semester 1 session 2019/2020 and do not have any basic knowledge of the accounting course. As a result, the findings found that 67.9% of the treatment group got A and A- compared to 25.8% of the control group through pre and post questions. Hence, it clearly proved that students are more prepared, and learning is more student-centered by applying this application. In addition, students are more understanding and easier to remember the syllabus. Furthermore, it also can be used repeatedly by enticing them in utilizing gadgets such as a mobile phone as an instrument.
format Conference or Workshop Item
author Mohd Aris, Abd Rahim
Abdullah, Zuhaizi
Umanan, Farhana
Abdullah, Noor Asmahan
Adri, Juliana
author_facet Mohd Aris, Abd Rahim
Abdullah, Zuhaizi
Umanan, Farhana
Abdullah, Noor Asmahan
Adri, Juliana
author_sort Mohd Aris, Abd Rahim
title Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]
title_short Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]
title_full Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]
title_fullStr Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]
title_full_unstemmed Ar-Act-Count-Think (accounting fun board) / Abd Rahim Mohd Aris ... [et al.]
title_sort ar-act-count-think (accounting fun board) / abd rahim mohd aris ... [et al.]
publishDate 2020
url https://ir.uitm.edu.my/id/eprint/66732/1/66732.pdf
https://ir.uitm.edu.my/id/eprint/66732/
_version_ 1745565340443607040
score 13.160551