User acceptance on conducting virtual communication in virtual world: case study in Iris Corporation Berhad / Norfadzilah Mohamad

A virtual world is a computer based virtual environment where users interact with it via avatars, which is a 2-dimentional (2D) or 3-dimentional (3D) graphical representative of themselves. Virtual worlds enable those who are not in geographic proximity to more easily connect, cooperate, and collabo...

Full description

Saved in:
Bibliographic Details
Main Author: Mohamad, Norfadzilah
Format: Thesis
Language:English
Published: 2017
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/64948/1/64948.pdf
https://ir.uitm.edu.my/id/eprint/64948/
Tags: Add Tag
No Tags, Be the first to tag this record!