Animation morphing using piecewise wrapping on local environment / Mickle Anak Lutu

This project present an appropriate way to morph a facial expression by applying a piecewise warping technique, which is using bilinear function. In which we apply a simple transformation locally but allow that transformation to vary across the image. An advantage of this approach is that we can lea...

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Bibliographic Details
Main Author: Anak Lutu, Mickle
Format: Thesis
Language:English
Published: 2011
Online Access:https://ir.uitm.edu.my/id/eprint/64161/1/64161.PDF
https://ir.uitm.edu.my/id/eprint/64161/
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