Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim

This paper presents how a mobile game was designed and developed in an education research laboratory as a proof-of-concept for treating obesity in preschool children. It depicts how a pediatrician cooperated with game based learning researchers to produce a mobile app for a game based obesity treatm...

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Main Authors: Wang, Yanzhen, Tan, Wee Hoe, Mohamad Yatim, Maizatul Hayati
Format: Article
Language:English
Published: UiTM Press 2016
Online Access:https://ir.uitm.edu.my/id/eprint/61002/1/61002.pdf
https://ir.uitm.edu.my/id/eprint/61002/
https://journalined.uitm.edu.my/
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spelling my.uitm.ir.610022022-06-08T08:02:44Z https://ir.uitm.edu.my/id/eprint/61002/ Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim Wang, Yanzhen Tan, Wee Hoe Mohamad Yatim, Maizatul Hayati This paper presents how a mobile game was designed and developed in an education research laboratory as a proof-of-concept for treating obesity in preschool children. It depicts how a pediatrician cooperated with game based learning researchers to produce a mobile app for a game based obesity treatment. The intention of the pediatrician was to guide preschool children between the ages of three to six years old, to understand the concept of childhood overweight and obesity, while keeping in mind the long term consequences of obesity, and how to choose healthy food in Malaysian daily living contexts. The interdisciplinary cooperation between these individuals resulted the creation of the Fight Obesity 2.0 mobile app. The mobile app has been featured through tablet computer as a platform to gamify healthcare education contents for toddlers and young children. The major difficulty faced in the game production was determining the modality of multimedia content presentation and selecting appropriate pedagogical approaches for preschool children. This paper illustrates how the difficulty was overcome and reflects lessons learned from the interdisciplinary cooperation. The experience shown in the study would benefit professionals in medicine, preschool education and game experts who are interested in initiating cross- disciplinary cooperation for making treatment of obesity fun, engaging and meaningful for children. UiTM Press 2016 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/61002/1/61002.pdf Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim. (2016) International Journal of e-Learning and Higher Education (IJELHE), 5 (10). pp. 135-148. ISSN 1985-8620 https://journalined.uitm.edu.my/
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
description This paper presents how a mobile game was designed and developed in an education research laboratory as a proof-of-concept for treating obesity in preschool children. It depicts how a pediatrician cooperated with game based learning researchers to produce a mobile app for a game based obesity treatment. The intention of the pediatrician was to guide preschool children between the ages of three to six years old, to understand the concept of childhood overweight and obesity, while keeping in mind the long term consequences of obesity, and how to choose healthy food in Malaysian daily living contexts. The interdisciplinary cooperation between these individuals resulted the creation of the Fight Obesity 2.0 mobile app. The mobile app has been featured through tablet computer as a platform to gamify healthcare education contents for toddlers and young children. The major difficulty faced in the game production was determining the modality of multimedia content presentation and selecting appropriate pedagogical approaches for preschool children. This paper illustrates how the difficulty was overcome and reflects lessons learned from the interdisciplinary cooperation. The experience shown in the study would benefit professionals in medicine, preschool education and game experts who are interested in initiating cross- disciplinary cooperation for making treatment of obesity fun, engaging and meaningful for children.
format Article
author Wang, Yanzhen
Tan, Wee Hoe
Mohamad Yatim, Maizatul Hayati
spellingShingle Wang, Yanzhen
Tan, Wee Hoe
Mohamad Yatim, Maizatul Hayati
Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim
author_facet Wang, Yanzhen
Tan, Wee Hoe
Mohamad Yatim, Maizatul Hayati
author_sort Wang, Yanzhen
title Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim
title_short Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim
title_full Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim
title_fullStr Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim
title_full_unstemmed Fight obesity app: a proof-of-concept prototype of mobile game-based treatment / Wang Yanzhen, Tan Wee Hoe and Maizatul Hayati Mohamad Yatim
title_sort fight obesity app: a proof-of-concept prototype of mobile game-based treatment / wang yanzhen, tan wee hoe and maizatul hayati mohamad yatim
publisher UiTM Press
publishDate 2016
url https://ir.uitm.edu.my/id/eprint/61002/1/61002.pdf
https://ir.uitm.edu.my/id/eprint/61002/
https://journalined.uitm.edu.my/
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score 13.214268