Mobile learning application: Learn human anatomy (5DeriaApp) / Nora Adila Adizianan

The Covid-19 outbreak has forced many countries to close their borders and impose travel restrictions to contain further spread of the virus. This means that educational institutions have also had to be closed and students have to attend classes from home. While it is okay for some people to attend...

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Bibliographic Details
Main Author: Adizianan, Nora Adila
Format: Thesis
Language:English
Published: 2022
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/59183/1/59183.pdf
https://ir.uitm.edu.my/id/eprint/59183/
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Summary:The Covid-19 outbreak has forced many countries to close their borders and impose travel restrictions to contain further spread of the virus. This means that educational institutions have also had to be closed and students have to attend classes from home. While it is okay for some people to attend classes from the comfort of their homes, there are others who struggle with this because even in traditional classes, students have difficulty engaging with the lessons. Developing a mobile learning application can help students focus and gain a better understanding than just learning through books. This type of mobile application can also be used in traditional classes to encourage students to participate so that they can fully engage in class. This project presents the development of the 5DeriaApp, a mobile learning application for learning human sensory anatomy for first grade elementary school students. The 5DeriaApp provides interactive learning content and activities for users to try. The methodology used in the development of this project was the ADDIE modelling technique, an iterative method that allows for interruptions to make changes and modifications and develop a new version. This technique is well suited for the development of the 5DeriaApp project because it is easy to get feedback from users and allows for early evaluation. The application was equipped with multimedia elements such as texts, images, audios, videos, etc. The project was tested with functional tests and user acceptance tests. The user acceptance tests revealed that more than 70% of the respondents found the application easy to use, the content and design of the application interesting, and the application helpful in understanding the topic of human senses. The application can be further improved with more interactivity and the use of modern technologies such as augmented reality or mixed reality.