A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi

Online gaming addiction issues are very popular among students until now. Previous study shows that previous researchers are more focusing on the online gaming addiction. Less research was conducted in the effect of the addiction on the students’ behaviour. However, as for present study, the researc...

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Main Authors: Adnan, Wardatul Hayat, Azairi, Ateefa
Format: Article
Language:English
Published: Universiti Teknologi MARA 2021
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Online Access:https://ir.uitm.edu.my/id/eprint/57933/1/57933.pdf
https://ir.uitm.edu.my/id/eprint/57933/
https://forumkomunikasi.uitm.edu.my
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spelling my.uitm.ir.579332022-04-07T03:22:58Z https://ir.uitm.edu.my/id/eprint/57933/ A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi Adnan, Wardatul Hayat Azairi, Ateefa Creative ability in technology Technical education. Technical schools Online gaming addiction issues are very popular among students until now. Previous study shows that previous researchers are more focusing on the online gaming addiction. Less research was conducted in the effect of the addiction on the students’ behaviour. However, as for present study, the researcher will be focusing on online gaming addiction and students’ behaviour in Malaysia. Previous research shows data about 1.4% addicted to online gaming and experiencing negative behaviour issues. Moreover, online gaming also led to a negative behaviour because of the extreme elements in the game. Therefore, the target of the present study is to do a systematic review on online gaming addiction and student’s behaviour in gaming the case of PUBG. The present study will employ a Qualitative method. PRISMA systematic review will be conducted in reviewing previous journals starting from the year of 2016 until 2020. Findings show that the addiction of PUBG among the students in Malaysia results in a negative behaviour amongst them. This data can justify why behaviour issues among students in Malaysia keep on rising. A collective of systematic review assists in identifying the trends on online gaming addictions and students’ behaviour in gaming. Universiti Teknologi MARA 2021 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/57933/1/57933.pdf (2021) A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi. Forum Komunikasi (FK), 16 (2): 19. pp. 21-39. ISSN 0128-2379 (e-ISNN) https://forumkomunikasi.uitm.edu.my
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Creative ability in technology
Technical education. Technical schools
spellingShingle Creative ability in technology
Technical education. Technical schools
Adnan, Wardatul Hayat
Azairi, Ateefa
A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi
description Online gaming addiction issues are very popular among students until now. Previous study shows that previous researchers are more focusing on the online gaming addiction. Less research was conducted in the effect of the addiction on the students’ behaviour. However, as for present study, the researcher will be focusing on online gaming addiction and students’ behaviour in Malaysia. Previous research shows data about 1.4% addicted to online gaming and experiencing negative behaviour issues. Moreover, online gaming also led to a negative behaviour because of the extreme elements in the game. Therefore, the target of the present study is to do a systematic review on online gaming addiction and student’s behaviour in gaming the case of PUBG. The present study will employ a Qualitative method. PRISMA systematic review will be conducted in reviewing previous journals starting from the year of 2016 until 2020. Findings show that the addiction of PUBG among the students in Malaysia results in a negative behaviour amongst them. This data can justify why behaviour issues among students in Malaysia keep on rising. A collective of systematic review assists in identifying the trends on online gaming addictions and students’ behaviour in gaming.
format Article
author Adnan, Wardatul Hayat
Azairi, Ateefa
author_facet Adnan, Wardatul Hayat
Azairi, Ateefa
author_sort Adnan, Wardatul Hayat
title A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi
title_short A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi
title_full A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi
title_fullStr A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi
title_full_unstemmed A systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (PUBG) / Wardatul Hayat Adnan and Ateefa Azairi
title_sort systematic review on online gaming addiction and student’s behaviour in gaming: the case of playerunknown’s battlegrounds (pubg) / wardatul hayat adnan and ateefa azairi
publisher Universiti Teknologi MARA
publishDate 2021
url https://ir.uitm.edu.my/id/eprint/57933/1/57933.pdf
https://ir.uitm.edu.my/id/eprint/57933/
https://forumkomunikasi.uitm.edu.my
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score 13.188404