Students’ response towards synchronous game-based learning / Hanani Ahmad Zubir and Azila Azmi
Game-based learning has emerged as an active learning technique over the years from traditional to digital. In the light of coronavirus disease (COVID-19), Hospitality and Tourism to You (Ht2U) games which started as a book, followed by traditional board games which then went online through a websit...
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Format: | Article |
Language: | English |
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Universiti Teknologi MARA
2021
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Online Access: | https://ir.uitm.edu.my/id/eprint/52137/1/52137.pdf https://ir.uitm.edu.my/id/eprint/52137/ |
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